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Gallery => Finished Projects Gallery => Topic started by: Gilson Antunes on March 08, 2011, 04:10:56 pm

Title: Theme Park
Post by: Gilson Antunes on March 08, 2011, 04:10:56 pm
Hello friends. Let me share with you. :-D

Untitled (http://vimeo.com/20753274)

 This is a movie theme park in Brazil, is almost ready. I had enough trouble doing the rendering of video sequences because my card is the GTX 465 with 1 Gb and this model has a texture on the floor with 6000x3000 pixels. Sometimes the yield was crazy.
  If I had a little more time, would cut the mesh to apply the materials Lumion.

Thanks

Gilson Antunes

EDIT - 01-APR-2011
This work was completed and is in the following posting:

http://lumion3d.com/forum/index.php?topic=915.0 (http://lumion3d.com/forum/index.php?topic=915.0)
Title: Re: Theme Park
Post by: Remko on March 08, 2011, 04:32:01 pm
Awesome movie! Unfortunately Lumion staff is not able to increase your rep. or I would have increased it! Thumbs up!

Did you know you can fix the reflection? In movie mode there's an effect which allows you to select the position of the reflection map and what kind of items are rendered in the reflection map. In some cases you'll end up with better movies because you won't see strange objects reflecting in the glass.

Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 04:46:41 pm
Thanks Remko.

I will attempt to reprocess these sequences by changing the reflection, if my video card allows.


Gilson Antunes
Title: Re: Theme Park
Post by: RT-Visualization on March 08, 2011, 04:56:35 pm
Wow, this is what I call a huge scene!

Congrats Gilson, very nicely done, lots of thumbs up  :-o :-o
Title: Re: Theme Park
Post by: Christian de Leeuw on March 08, 2011, 04:58:15 pm
Wow that's a huge scene! How long did it take to render?
Title: Re: Theme Park
Post by: Aaron on March 08, 2011, 05:04:09 pm
Excellent levels of detail and very nice lighting!
Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 05:07:03 pm
Thanks RT and Chrustian.

Christian

Render in HD quality media. The surrender was made a velociade of 2 frames per second. that when it rendered him not only a green screen due to my limit of video memory. I believe that if I cut the mesh floor to eliminate the large image 6000x3000 this problem would be solved.

Gilson Antunes
Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 05:09:28 pm


Thanks Aaron

Gilson Antunes
Title: Re: Theme Park
Post by: Brian Hengelsberg on March 08, 2011, 05:18:00 pm
Very Nice large complex model!  I really like the camera speed, allows you to orient yourself as you rotate around.  The sound effects for the helicopter and water made the video very immersive, and the audio track helped to keep interest.  Congratulations on a job well done!
Title: Re: Theme Park
Post by: gabrielefx on March 08, 2011, 05:52:13 pm
impressive!

I voted for you!

probably the video needs a different soundtrack, not blues but bossa.
Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 06:06:52 pm
Thanks Gabrielfx and Brian

I am not a musician. How to take care of copyright, I myself did this song on the program Mixcraft 5, joined and finished with sound effects in Windows Live Movie Maker.

Gilson Antunes

Title: Re: Theme Park
Post by: Frank on March 08, 2011, 08:54:28 pm
Very, very impressive! And a LOT of good work, i guess. Congratulations!
How much time did you spend with how many people (including modeling)?
Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 09:51:26 pm
Thanks Frank.
Work alone. A work like this takes about 10 to 15 days.

Gilson Antunes
Title: Re: Theme Park
Post by: [email protected] on March 08, 2011, 10:30:39 pm
WOW that's a fantastic movie and a great example of what Lumion is capable of. I really like the lighting with the sun setting, the illuminated lighting inside and great inside/outside transitions. You seem to have mastered the camera movement and with no noticeably awkward changes in direction or speed-ups/slow-down,, its all nice and smooth. Looks great to work on a large scale project and the use of fog to 'mask' the surrounding landscape is very well executed.

I'd increase your reputation if i knew how too?!? You deserve it.

One questions - did you model all the land inside or outside of lumion, did it originate from survey/GIS/Google earth information?

Hopefully in future more people animations or even custom people animations will be possible, it would be great to see gymnastics taking place in your gym hall and swimmers in your pool  ;) It would be great if you could link a motion capture file to a character and let it play in realtime ;)

Excellent work and thanks again for sharing.
Title: Re: Theme Park
Post by: Gilson Antunes on March 08, 2011, 10:57:34 pm
Hello I @ Cork
Thanks.
The ground was modeled in 3ds Max with the help of reference of AutoCad and Google Earth image.
Lumion believe will grow larger in coming months. From what I knew (unofficial) technology it uses DirectX 9, so I'm wondering what to do with DirectX11 :o .

Gilson Antunes
Title: Re: Theme Park
Post by: Michael Betke on March 09, 2011, 09:50:50 am
Very cool scene. Thumbs up!
Title: Re: Theme Park
Post by: meak on March 09, 2011, 10:59:20 am
giant ;)
Title: Re: Theme Park
Post by: Gilson Antunes on March 09, 2011, 02:00:36 pm
Thanks Michael Betke and meak.

Gilson Antunes
Title: Theme Park 2
Post by: Gilson Antunes on March 14, 2011, 10:06:58 pm
Hello

I made further adjustments in the 3d of the Park,
- the mesh floor (streets and sidewalks) were cut,
- created a new plan for the horizon with 6 x 10 km
- I changed the point of reflection

Thanks

PARQUE 2 (http://vimeo.com/21030210)
Title: Re: Theme Park
Post by: Remko on March 14, 2011, 11:36:01 pm
Looks awesome. Now try rendering it at high quality and turn on the extra frame edge. This will improve the ssoa and remove some of the glitches. You can access this option in the final export menu when you press ctrl.
Title: Re: Theme Park
Post by: Gilson Antunes on March 15, 2011, 04:43:54 am
Hello Remko

I processed in HD, the resolution because it was downloaded from 500MB, to send out to Vimeo, I'll try at You Tube.

Good tip, I will reprocess it with extra edge

Thanks
Title: Re: Theme Park
Post by: Remko on March 15, 2011, 10:15:34 am
Hello Remko

I processed in HD, the resolution because it was downloaded from 500MB, to send out to Vimeo, I'll try at You Tube.

Good tip, I will reprocess it with extra edge

Thanks


I thinkI saw some aliassing which is removed if you render using 3 star quality.
Title: Re: Theme Park
Post by: Gilson Antunes on March 15, 2011, 10:03:54 pm
Hello Remko.

I now reprocessed with extra margin, but after all that is approved by the client will render 3 stars

Here video in HD

Thanks


BIOPARQUE OLÍMPICO - full-HD (http://www.youtube.com/watch?v=wySt14UeYBw#ws)
Title: Re: Theme Park
Post by: Brian Hengelsberg on March 16, 2011, 02:53:02 pm
Again, nice work.  One comment i would have is to grab some of your exterior trees, and apply the random scale and rotation by percentage.  This will give you slight fluctuations in height and rotation, making the copied trees look different.  Overall, i think it is fantastic.  Awaiting the 3 star animation  ;)
Title: Re: Theme Park
Post by: Gilson Antunes on March 16, 2011, 08:28:01 pm
Hello Brian.

Thanks for the tip.

I will try to process the sequences during the nights as it takes around 6 hours each, to compose the entire video.
Title: Re: Theme Park
Post by: tug on March 17, 2011, 07:04:40 pm
Gilson

very very impressive... Congratulations for your work..
Title: Re: Theme Park
Post by: Gilson Antunes on March 17, 2011, 07:12:58 pm
Thanks Lofts.

I had trouble making the surrender of this movie until I cut the mesh floor and eliminated the large textures. Now the system was very stable. :-D
Title: Re: Theme Park
Post by: RAD on March 30, 2011, 07:18:32 am
Yeah Man!!!
Now that is what I'm talking about. :D :D :D :+ :-D :-D :-o
Bravo...I appreciate the time that took you to put that together.
Creative use of sound effects to enhance the show!
Super Duper!

64 BIT?
__GB RAM?