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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: roydamgrave on March 06, 2011, 04:00:26 pm

Title: Importing from Quest3d
Post by: roydamgrave on March 06, 2011, 04:00:26 pm
I've read that it's possible to import .cgr files (quest3d) into Lumion. But how to do that? And what are the limitations?
I have some models in Quest3d and want to copy them to Lumion, some of them include animations, lights and mediatextures. Do all those things work?

Title: Re: Importing from Quest3d
Post by: Ferry on March 07, 2011, 08:40:21 am
The only thing that works extra is animation. But you can't use the material system if you do. You have to put your cgr in a content folder like Transport/Trucks

We will however support animation directly soon which makes it not needed to try this.