Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: ClausPersson on December 16, 2014, 12:38:31 pm

Title: Moving / Pulssating arrows
Post by: ClausPersson on December 16, 2014, 12:38:31 pm
Hi,

I have a project where I need to illustrate certain logistic conciderations within my building.

For this purpose i'd like to show moving arrows til illustrate how things are moving in certain stages of a production.

Any suggestions

Thanks in advance.

Claus
Title: Re: Moving / Pulssating arrows
Post by: Morten on December 16, 2014, 02:07:24 pm
Hi Claus, there are 2 options:

1) Create the animated arrows in 3DS Max/Maya and import them in Lumion.

2) Or import some stationary arrows and animate them with the Move or Advanced Move effects in Movie mode.
Title: Re: Moving / Pulssating arrows
Post by: ClausPersson on January 16, 2015, 02:03:32 pm
Hi Morten.

I chose the advanced move option, but i am having problems controling the moves.
My object - in this case a cow - seems to sort of waddle, turning i different directions, especially in narrow turns.
Furthermore i'd like to stop the movement for a short while, in order to let the speaker comment various issues.

Is there a way to smoothen the path ?

Hope you can help me out on this.

Kind Regards
Claus 
Title: Re: Moving / Pulssating arrows
Post by: Morten on January 16, 2015, 02:49:53 pm
Hi Claus, the only way to get more control over the movement is to add more keyframes, especially for sharp turns.

The developers obviously realise that it's hard to control the movement speed when adding keyframes, since you can't adjust the keyframe positions after placing them.

By the way, please don't forget to add your Lumion license key to your forum profile page (don't worry if the key doesn't appear on the page after you have submitted it - if it worked you will have access to the much parger Commercial Users' forum).