Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: Sangchoke on December 19, 2012, 11:38:40 am

Title: Lumion 2.5 reflecting object?
Post by: Sangchoke on December 19, 2012, 11:38:40 am
(http://imageshack.us/a/img594/2884/001test.jpg)
(http://imageshack.us/a/img580/6525/002test.jpg)

Got a bit of problem here. My lumion 2.5 wont reflect furniture(that came with lumion)
anyway to fix this or i've to upgrade to 3.0 only?
Title: Re: Lumion 2.5 reflecting object?
Post by: Morten on December 19, 2012, 12:09:16 pm
Hi Sangchoke, reflections in Lumion 2.5 rely on a single 360 degree panoramic reflection texture which is projected onto all reflective materials. It is impossible to achieve 100% realistic reflections with this technique - all you get is an approximation. The only variable is the position of the Reflection Control object, but you probably already experimented with different positions...

In Lumion 3, you can however assign (planar) reflection planes to surfaces, e.g. floors. This results in realistic reflections.
Title: Re: Lumion 2.5 reflecting object?
Post by: Sangchoke on December 19, 2012, 07:32:25 pm
Hi Sangchoke, reflections in Lumion 2.5 rely on a single 360 degree panoramic reflection texture which is projected onto all reflective materials. It is impossible to achieve 100% realistic reflections with this technique - all you get is an approximation. The only variable is the position of the Reflection Control object, but you probably already experimented with different positions...

In Lumion 3, you can however assign (planar) reflection planes to surfaces, e.g. floors. This results in realistic reflections.

Thankyou Morten, Atfirst I thought It'd only bending the reflection angle(so that we can fix it by moving Reflection Control), but seems like the reflection not gonna see object from lumion (in this case those chairs).

Now i'm thinking that if no way Lumion 2.5 can archieve to reflect all item on scene. I might've to upgrade to 3.0 soon haha..

thanks again :)