Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: derekjackson on December 07, 2012, 01:52:10 pm

Title: Manoeuvring Camera
Post by: derekjackson on December 07, 2012, 01:52:10 pm
Hi,
  two camera questions:

Firstly, holding down Shift allows the camera to move extra fast. Is there a key to move extra slowly (ie for small, accurate camera positioning). I'm trying to focus on details but it's proving tricky.

Secondly, I'd like to do a shot where I look straight down at the floor and move the camera along. It seems that the camera won't point completely vertically down, so then using the 'camera up' key to move it along the corridor results in the camera slowly rising in height over its journey...
Title: Re: Manoeuvring Camera
Post by: Morten on December 07, 2012, 07:18:29 pm
Hi derekjackson, in Lumion 3 it is possible to move the camera in very small increments, so I'm guessing that you are using Lumion 2.5?
Title: Re: Manoeuvring Camera
Post by: ryste3d on December 07, 2012, 11:59:03 pm
I would love to use the 3dconnexion inside of Lumion  :-9
Title: Re: Manoeuvring Camera
Post by: derekjackson on December 10, 2012, 11:34:12 am
Hi, yes, forgot to say - still on 2.1.

And any tricks for looking straight down / up in the model? (Other than rotating the whole scene by a few degrees around the horizontal axis, of course...) :)
Title: Re: Manoeuvring Camera
Post by: Morten on December 10, 2012, 12:31:47 pm
Hi derekjackson, if the camera in Lumion could reach +/-90 degrees, it would spin around uncontrollably. The reason for this phenomenon is explained here:
http://en.wikipedia.org/wiki/Gimbal_lock (http://en.wikipedia.org/wiki/Gimbal_lock)

Gimbal Lock is a common problem in real-time 3D when the camera uses Euler angles instead of Quarternions. I guess the developers haven't received enough complaints from customers about this issue to justify spending time on converting the camera angles to quarternions.
Title: Re: Manoeuvring Camera
Post by: Morten on December 10, 2012, 12:33:03 pm
I would love to use the 3dconnexion inside of Lumion  :-9

Hi ryste3d, which 3dconnexion product are you using?
Title: Re: Manoeuvring Camera
Post by: ryste3d on December 10, 2012, 01:04:16 pm
Hi ryste3d, which 3dconnexion product are you using?

SpacePilot PRO...
Title: Re: Manoeuvring Camera
Post by: mischa on December 10, 2012, 01:05:12 pm
I am using the Spacepilot and would also love to use it in lumion.
Title: Re: Manoeuvring Camera
Post by: Morten on December 10, 2012, 01:26:44 pm
Ah yes, that's still on the bugtracker list.
Title: Re: Manoeuvring Camera
Post by: barmadjar on January 04, 2013, 01:04:01 am
Hi!
I have a problem with camera. In any scene even in a new scene without objects camera always look down. To look forward I need permanently press RMB. It's extremely uncomfortable  :(
Please help me!
Title: Re: Manoeuvring Camera
Post by: Morten on January 04, 2013, 10:12:24 am
Hi barmadjar,

1) Are you using a laptop PC?

2) Please disconnect any USB devices, in particular tablets, and try again.
Title: Re: Manoeuvring Camera
Post by: barmadjar on January 04, 2013, 10:35:01 am
Hi, Morten!
Great thanks!!! :D
The steering weel was plugged to my workstation. When this device was disconnected my problem was disappeared! It's wonderful!
Thank you!
Title: Re: Manoeuvring Camera
Post by: Morten on January 04, 2013, 11:38:56 am
Glad to hear that - thanks for confirming that it works now :)