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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: Ming Architect on September 29, 2012, 12:24:28 am

Title: WebGL is impressive and real.
Post by: Ming Architect on September 29, 2012, 12:24:28 am
Hello,

Nice to see you guys again. To keep Lumion users informed, let's take a look at this site.
I'm quite exciting when launched a few of them in Google chrome.
http://www.chromeexperiments.com (http://www.chromeexperiments.com)

http://youtu.be/RrIGaMsOvhs (http://youtu.be/RrIGaMsOvhs)
http://www.chromeexperiments.com/detail/webgl-deferred-irradiance-volumes/ (http://www.chromeexperiments.com/detail/webgl-deferred-irradiance-volumes/)

http://youtu.be/CWD3cpWTgeU (http://youtu.be/CWD3cpWTgeU)
http://www.chromeexperiments.com/detail/craftscape/?f= (http://www.chromeexperiments.com/detail/craftscape/?f=)

(http://www.chromeexperiments.com/detail/webgl-water-simulation/img/ahZzfmNocm9tZXhwZXJpbWVudHMtaHJkchgLEg9FeHBlcmltZW50SW1hZ2UYp4KqBAw/large)
http://www.chromeexperiments.com/detail/webgl-water-simulation/ (http://www.chromeexperiments.com/detail/webgl-water-simulation/)

(http://www.chromeexperiments.com/detail/webgl-skin/img/ahZzfmNocm9tZXhwZXJpbWVudHMtaHJkchgLEg9FeHBlcmltZW50SW1hZ2UYvaS2BAw/large)
http://www.chromeexperiments.com/detail/webgl-skin/ (http://www.chromeexperiments.com/detail/webgl-skin/)

IMO, I love this one the best.
Finally, we're moving to 'The matrix'  :D
http://youtu.be/ReH7zzj5GPc (http://youtu.be/ReH7zzj5GPc)
http://www.chromeexperiments.com/detail/3-dreams-of-black/ (http://www.chromeexperiments.com/detail/3-dreams-of-black/)
Imagine use this device with Carmack's Oculus Rift:
http://youtu.be/xgAwYFVeooc (http://youtu.be/xgAwYFVeooc)

Chrome Experiments is a showcase for creative web experiments, the vast majority of which are built with the latest open technologies, including HTML5, Canvas, SVG, and WebGL.

Lumion should do some research on how to take benefit on this new coming technology as a medium term strategy.

No flame, constructive comments only, please.

Regards,
Ming
Title: Re: WebGL is impressive and real.
Post by: stucki on September 29, 2012, 12:48:21 am
thats really quite impressive !!
thanks for sharing !!
Title: Re: WebGL is impressive and real.
Post by: Zdenek Fajfrlik on September 29, 2012, 05:03:31 pm
yes, in deed,
can we "cut" water in lumion? i just work on a underwater project and would like to see the ocean behind a glas wall......

regards stan
Title: Re: WebGL is impressive and real.
Post by: Gilson Antunes on September 29, 2012, 07:44:23 pm
This is fabulous, I would love to see this item in Lumion. I think it is not impossible.

Thanks for sharing.

WebGL Landscaping and Erosion (http://www.youtube.com/watch?v=CWD3cpWTgeU#ws)
Title: Re: WebGL is impressive and real.
Post by: stucki on September 29, 2012, 10:11:38 pm
yes, in deed,
can we "cut" water in lumion? i just work on a underwater project and would like to see the ocean behind a glas wall......

regards stan

you can take any object from your 3d modell and aplly a water material to it,
so a water cut should be no problem
Title: Re: WebGL is impressive and real.
Post by: Derekw on September 30, 2012, 01:53:03 am
Thanks Ming. This is amazing stuff. Funny the author of the water simulation doesn't seem to think the water is very realistic. What is he thinking?
yes, in deed,
can we "cut" water in lumion? i just work on a underwater project and would like to see the ocean behind a glas wall......

regards stan

I used the Lumion water texture on the rear glass panel of the pool in the 'Rubens Grove' movie I posted. It seemed to work pretty well and gave the pool a deep blue colour. Just make sure you import a different texture from the water surface, so you can adjust the water properties to remove all the ripples.