Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: RAD on October 05, 2014, 11:53:55 pm

Title: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 05, 2014, 11:53:55 pm
 :-D
Title: Re: 15 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: bloky on October 07, 2014, 05:51:33 pm
i just hope they can keep up with the competition!

Twinmotion 3

http://youtu.be/8JsQSDdamXo



LumenRT 2015

http://youtu.be/ompuIsdwFKY
Title: Re: 13 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: RAD on October 07, 2014, 06:47:57 pm
Lumion has been ahead the entire time.  What competition?   :D
Title: Re: 13 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Pauldavis on October 07, 2014, 07:35:01 pm
With LumenRT you pay an extra $200 when you buy the software and you get a great maintenance package that includes free upgrades of full versions. Plus the cost of the software is about 1/4 the cost of Lumion, depending on what version you buy. With that kind of pricing it is at least worth it to download and try it.  I have used Vue6 before though and didn't really like how the UI worked.
Title: Re: 13 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: RAD on October 07, 2014, 08:23:17 pm
I did the Vue.
Stepped into Lumion.....Goodbye Vue.....I don't need you!   :-D
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: RAD on October 10, 2014, 09:50:08 pm
 8)
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: peterm on October 13, 2014, 01:52:24 am
 :)  Soon be the 20th  :-D

Not forgetting of course that it was not that long ago (May/June) when the major update for v4 was released as v4.5/v4.5.1.
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: peterm on October 13, 2014, 04:33:32 am
With LumenRT you pay an extra $200 when you buy the software and you get a great maintenance package that includes free upgrades of full versions. ..

Just having a look at their web site and price list. 

From what I can tell a new (basic product - Studio) license is $795 and an upgrade from prior version license (previously known as Review) is $595.  So although the $200($159) covers for updates during the version, their actual upgrade pricing is set at 75% of previous version.  So almost the cost of buying a new license each year.
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Pauldavis on October 13, 2014, 05:26:46 am
Well maybe I am reading it wrong. It says one year free upgrades to full releases. I just tried to figure out what exatly that meant and couldn't figure it out. I would assume any new releases within the year you would get. But I guess that doesn't mean LumenRT 5 if it came out within the year?

I downloaded the the trial version. It isn't bad from what I can see but nothing compared to Lumion in terms of easy of use and powerful settings and objects at your disposal. I may be an idiot but I can't figure out what is included in the program and what is an add-in. The website really sucks.

It is good to look at the other programs, even if it just confirms the choice you already made.
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: trick on October 13, 2014, 09:30:58 am
Just having a look at their web site and price list(...)pricing is set at 75% of previous version.  So almost the cost of buying a new license each year.

I wouldn't draw this conclusion based on upgrade pricing from v3 (review) to v4(Studio). Review was a completely different and more simple application than Studio. It was also a lot cheaper: don't know exactly, but I thought it was $295. LumentRT 4 Studio is far more advanced, although not as advanced as Lumion of course ;)
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Gga_Mars on October 15, 2014, 10:28:22 am
Not forgetting of course that it was not that long ago (May/June) when the major update for v4 was released as v4.5/v4.5.1.
Damn ! This is pretty scary    :o

Hope that this doesn't mean " Hey guys don't expect too much from this upgrade !"

Cheers !
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: RAD on October 15, 2014, 05:40:17 pm
Aaron said he was busy making new trees.   :)
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Pauldavis on October 15, 2014, 05:55:18 pm
Additions to the library are always awesome.  That's what makes the program so great in my opinion. 
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Gga_Mars on October 19, 2014, 09:16:46 pm
TIC TAC TIC TAC .... only 45 minutes left :-D  :7
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: cadmunkey on October 19, 2014, 09:18:08 pm
My guess is the announcement will be tomorrow. Staff will be at home drinking beers now ;)
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: Gga_Mars on October 20, 2014, 11:35:07 am
hummm my guess:  it's the "GroundHog Day"  :-D  (I love this film  :D and at the end of the day i'll be a master of lumion lol )

cheers
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: 3dfh on October 20, 2014, 11:57:50 am
Feel like the 25th of December... the last hours before opening the presents are longer!  :-D
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: michaelholt on October 20, 2014, 04:21:41 pm
christmas time :- (

i guess its like this :- )

http://www.youtube.com/watch?v=q4a9CKgLprQ
Title: Re: 10 Days Until Lumion 5.0 Secrets are Revealed! Just Saying! :)
Post by: RAD on October 20, 2014, 05:41:53 pm
I saw the Preview.  What do I say? 

Shut-up and take my MONEY!  :-D

 :o    :o    :o    :o    :o    :o

 O+    O+    O+    O+    O+

AWESOME IMPROVEMENTS!
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: 3dfh on October 20, 2014, 05:52:30 pm
Hi RAD, i did exactly the same.
I was alone in front of my computer with a big smile saying "you rocks guys"!  :-D
So i have order the upgrade....

Now i'm waiting to try it, i want to see how the mass populate works, if it's possible only on flat plane, or also on a imported 3d ground.... :-\

Title: Re: Secrets are Revealed! Just Saying! :)
Post by: cadmunkey on October 20, 2014, 05:53:52 pm
Materials improvements look superb! Great work guys.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Wendelld on October 20, 2014, 05:59:48 pm
Very tempting upgrade indeed })
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: michaelholt on October 20, 2014, 06:03:42 pm
hyperlights only in photo mode.... not in movie mode?
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 20, 2014, 06:14:36 pm
i want to see how the mass populate works, if it's possible only on flat plane, or also on a imported 3d ground.... :-\

Hi 3dfh, it's currently a rectangular plane from A to B (unless the rectangle penetrates the Lumion terrain - if so, the objects will conform to the contours of the Lumion terrain).

So to answer your question, objects will not conform to the contours of an imported terrain.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 20, 2014, 06:16:46 pm
hyperlights only in photo mode.... not in movie mode?

Hi michaelholt, the Hyperlight render mode works in Photo mode (1280x720 & 1920x1080) and when you render 1280x720 & 1920x1080 images via the Single tab in Movie mode.

It's a bit too slow to be a practical solution for movies.

The reason the technique can't be applied to Print and Poster images is that they use a different tile-based render technique which is incompatible with HyperLight.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: 3dfh on October 20, 2014, 06:22:10 pm
Hi 3dfh, it's currently a rectangular plane from A to B (unless the rectangle penetrates the Lumion terrain - if so, the objects will follow the contours of the Lumion terrain).

So to answer your question, objects will not conform to the contours of an imported terrain.

But can we use this option on a flat imported mesh? or better on a single slope based on a imported mesh?
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 20, 2014, 06:36:49 pm
But can we use this option on a flat imported mesh? or better on a single slope based on a imported mesh?

Yes, the rectangle that you create can be 'drawn' between two points on a flat imported mesh. It will also work on straight slopes.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: bloky on October 20, 2014, 06:38:12 pm
Progress looks good! PBR yay! Still missing from my usability list  :'( :

» no transform gizmo per object.. (placing right now is very messy)
(http://blendertips.com/tutorials/images/250/transform-gizmos-250.png)


» no outliner (tab or browser to filter/view toggle/select objects in the scene)
this could easily replace/complement the limited Layers paradigm currently available
(http://e-onsoftware.e-oncontent.com/wiki/Vue/images/8/8f/Worldbrowser.png)

Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 20, 2014, 06:38:50 pm
Progress looks good! PBR yay! Still missing from my usability list  :'( :

» no transform gizmo per object.. (placing right now is very messy)

» no outliner (tab or browser to filter/view toggle/select objects in the scene)
this could easily replace/complement the limited Layers paradigm currently available

Thanks for your feedback, bloky.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IdeaImmagine on October 20, 2014, 07:19:44 pm
Curious to know better about "physically based rendering"...  ???
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 20, 2014, 07:44:06 pm
So we need to go to the BUY Tab.  Go to the Green Upgrade button and click it to get Lumion 5?
 :-9
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: goral01 on October 20, 2014, 07:45:23 pm
What is the meaning of "Release date:3th November 2014"..
Already I got download link for Lumion 5 but downloading as a name of Lumion-4_5_1...
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Arthur on October 20, 2014, 07:48:30 pm
Your key is obviously a Lumion 5 key. The download you get is Lumion 4.5.1. You will be provided with an upgrade link as soon as 5 is released.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: goral01 on October 20, 2014, 07:52:00 pm
You mean Lumion 5 will be released on 3th November 2014..?
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Arthur on October 20, 2014, 08:02:53 pm
Yes. And if you already have a Lumion 5 key you will get the update e-mail with a download on the 3rd of november.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: goral01 on October 20, 2014, 08:17:56 pm
Yes.. I already had a Lumion 5 key... but on the mail there is nothing mentioned about "Release Date"..just gave download link..
:(
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IP_jeanlo on October 20, 2014, 08:42:28 pm
Hi,

Where did you find the music trailer Lumion 5.0?

Great job for the team Lumion .... congratulations !!
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 20, 2014, 09:02:54 pm
:)    I'm IN!   :D

Can't wait to try it!!!

 :-D   :-D   :-D
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Daman-Lechtenberger,PC on October 21, 2014, 01:53:38 am
Can you please add a brief description of each new component that is being added. The video is a great example as always but I am the kind of person that likes to read about the new features and see exactly what it does.

If this has to wait until after release that's ok too.

One topic as this is all over the forum.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 21, 2014, 02:32:36 am
If you scroll down below the video...they have descriptions.   ;)
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Daman-Lechtenberger,PC on October 21, 2014, 03:46:36 am
If you scroll down below the video...they have descriptions.   ;)

Well, if it was a snake I would be dead....
Thank you
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 21, 2014, 04:11:29 am
I did the same thing.   :)
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Michael Betke on October 21, 2014, 09:03:22 am
Nice new features. Does it support finally mutli-GPU setups?
And out of curiosity: Is it still DX9 based?
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: peterm on October 21, 2014, 09:16:21 am
Hi Michael

That would be a no and a yes respectively.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: pz_zel on October 21, 2014, 10:30:35 am
I saw that Lumion 5 will support Relief Mapping (technique similar to Parallax Occlusion Mapping) for new materials interface. Will this function  be based on heightmaps textures (like POM in CryEngine 3) for imported objects ? (I know that in previous versions Lumion could apply only diffuse and normal map). I would like to know  details about this new materials interface because relief mapping is great solution for texturing low-poly objects.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 21, 2014, 01:46:13 pm
I saw that Lumion 5 will support Relief Mapping (technique similar to Parallax Occlusion Mapping) for new materials interface.

Hi pz_zel, Lumion 5.0 uses a proprietary technique for the new materials.

Will this function  be based on heightmaps textures (like POM in CryEngine 3) for imported objects ?

No, heightmaps are not used for the new materials in Lumion 5.0.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Zdenek Fajfrlik on October 22, 2014, 08:10:48 am
hello,
interesting preview!

can't wait to see, if the mass placement and movement functions also work on

- curved native terrain

- imported mesh-terrains (curved)

&

is there a detailed feature list somewhere?
thanx and regards
stan
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Morten on October 22, 2014, 09:32:04 am
can't wait to see, if the mass placement and movement functions also work on

- curved native terrain

- imported mesh-terrains (curved)
Hi stan, here's a couple of excerpt from other forum threads:

Mass Placement tool:
It's currently a rectangular plane from A to B (unless the rectangle penetrates the Lumion terrain - if so, the objects will conform to the contours of the Lumion terrain). Objects will not conform to the contours of an imported terrain.

Mass Move effect:
Regarding the Mass Move effect, you create a straight line from A to B, and define a width. The line will not conform to the terrain contours or to an imported terrain model - it's straight. Transport models as well as walking/running/swimming 3D people will automatically move inside this rectangle. Please note that the models will not avoid colliding with each other or any obstructions in their way. You can specify the speed of Transport models on a per-line basis, so that aircraft can be made to fly fast whereas cars are slower.

is there a detailed feature list somewhere?
The information that's been made available is on the 5.0 preview page (http://lumion3d.com/new-in-lumion-5) and in the 'New in Lumion 5.0' table near the bottom of the product page (http://lumion3d.com/products).

The detailed release notes that include error fixes will be published on the 3rd November (because the developers are still working on Lumion 5.0 :)).
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IdeaImmagine on October 22, 2014, 10:36:30 am
Thank you Morten for your infos.
Can you please also explain what does "physically based rendering" mean?
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Michael Betke on October 22, 2014, 11:42:19 am
This covers PBR really good: http://www.marmoset.co/toolbag/learn/pbr-theory

In short words: Better and more realistic (physically-based) materials.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IdeaImmagine on October 22, 2014, 12:07:53 pm
From the first lines of the tutorial you linked:

"Physically-based rendering (PBR) is an exciting, if loosely defined, trend in real time rendering lately. The term is bandied about a lot, often generating confusion as to what exactly it means. The short answer is: “many things”, and “it depends”, which is rather unsatisfying (...)"

Again, curious to know how "physically based rendering" has been implemented in Lumion!
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: Zdenek Fajfrlik on October 22, 2014, 01:27:07 pm
hi morten,
thanx for you kind report, so it's partly about x-mas 2015.......-:)

no, seriously, the output of lumion seems to improve even more then before, great! looking forward to update!

stan
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: RAD on October 22, 2014, 05:04:06 pm
Hey Hey the Gangs all here!!!   :D

Thanks for that link Michael Betke.
Really Helpful indeed.
 :)
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: peterm on October 23, 2014, 03:25:35 am
Hi IdeaImmagine

..Again, curious to know how "physically based rendering" has been implemented in Lumion!


Lumion 5.0 uses a proprietary technique for the new materials.

The implementation is to establish the fundamentals of PBR in Lumion.  So by necessity, it is not possible to provide an out-of-the-box complete solution straight away for all types of materials, nor for all variations in material types.  Once the foundation is laid, then more materials and types can be provided as needs determine.

Most materials are defined, at least the basics of, in your 3D modelling application.  You would continue to do that.  When the model is imported, textures applied to surfaces in the modelling application will get exported/imported for use in Lumion.  If there is a need to refine the look of the texture, for example, add depth to a brick texture, then you can add a normalmap for that texture.  If the material imported is just a base (color or texture), and you want to make use of the (extended) Library of Lumion materials, then you can do that, as in the past.

The interface for users to edit the materials has changed, but not significantly in that there's a whole new way (e.g. the Max Slate Editor).  You will be able to pick up and go with the new UI, it is reasonably familiar to you.  Neither is it complex.  The Lumion implementation of PBR itself is hidden in the background for you.  You will see textures and sliders to change properties, stuff you have been familiar with in the past.  Because Lumion is realtime, you get to see how the material will look in Build Mode or in Build With Effects as before. 

You are given a new, more direct way of accessing any surface, that the developers hope, will improve editing times and freedom of access.  It also provides more flexibility for new materials, as well as meet some feature requests from users.


Given the changes that PBR is compared to the current materials system and look produced, I would say that it will be best to complete v4 scenes and renders, and start new projects with v5.  This is not an absolute, just a guide in terms of ensuring users avoid unneeded time trying to replicate exactly how things looked in v4.  The time required to update materials to v5 may of course be worth it, and so some users will choose to move their scene to v5.

Some projects extend over Lumion versions, so it will require users to re-apply materials for v5.  The developers have matched all current material types, and tried to match as many common features between the old and new, so that models can be imported with materials, or for currently worked on models.  This has been done to ease the transition.  In other words, Lumion will read in a 4.x model, but you will 'most likely' have to re-apply, or change the property settings for your materials in v5.0.

As Morten mentions:
Quote
... 'most likely' because the developers are still working on it, so everything I say here is subject to change until Nov 3.


What may take a little getting used to, is the change in look.  Not for everything, but for some materials, overall for the scene, the way objects interact with light, and in some cases in subtle ways.  Looks that improve the realism/quality of the scene.

Hope this answers your question.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IdeaImmagine on October 23, 2014, 09:56:46 am
If I understand well, this means that "physically based rendering" applies to new materials in Lumion 5.0.
Some other realtime-rendering softwares talks about it referring to lights too, but it is not so clear.

So thank you for your (long) explanation, Peterm! :)
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: peterm on October 23, 2014, 10:33:31 am
Well, as I understand, the developers have also worked on the lighting (not lights) system for various aspects. 

Part of the implicit nature of PBR materials is the way the material reacts to light, so it's not just a change in things like handling textures, but in how the material then reacts to light to give it that final look.
Title: Re: Secrets are Revealed! Just Saying! :)
Post by: IdeaImmagine on October 23, 2014, 12:48:16 pm
Thanks, Peterm! Your note about "lighting system" (rather than just "lights") is crucial.
It seems that the first important difference is between "biased" and "unbiased" rendering.

For example, Next Limit talks about "Just real world physics":
Maxwell Render features (http://www.maxwellrender.com/index.php/products/maxwell_render_suite/features/#/advancedraytracing)

Otoy talks about "Physically based / Spectral Light Transport":
Octane Render features (http://render.otoy.com/features.php)