Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: st_george on September 20, 2012, 01:50:18 pm

Title: Turning off automatical "landing" of objects in Lumion
Post by: st_george on September 20, 2012, 01:50:18 pm
I am apologizing for a bit strange topic, but I did not know how to formulate it.
Here is the thing:

I would like to add some new parts to my Lumion imported model. The problem is, that these parts will be below current lowest object in Lumion.
I am afraid that after refreshing my new edited model (with these "below" objects included) Lumion object will simply automatically move up due to some Lumion ability to land the most lowest part of the object onto ground.

Is there a way this can be avoided?

To avoid automatically lifting up the Lumion model, and by refreshing the model from the Materials menu, I would get only an update of that model, without lifting?

Thank you.
Title: Re: Turning off automatical "landing" of objects in Lumion
Post by: Morten on September 20, 2012, 02:13:19 pm
Hi st_george, are you aware of this function?

Context Menu -> Transformation -> Lock Position -> On
Title: Re: Turning off automatical "landing" of objects in Lumion
Post by: st_george on September 20, 2012, 07:34:26 pm
Thank you for the reply Morten.
Forgive me for not being able to check it, but using this Lock Position on "On" will enable that every time I refresh the model from Materials menu with new changes on that model, it will still be on the same position like the previous one, just with additional changes (those new parts/objects I was talking about)?
Title: Re: Turning off automatical "landing" of objects in Lumion
Post by: Morten on September 21, 2012, 11:36:04 am
it will still be on the same position like the previous one, just with additional changes (those new parts/objects I was talking about)?

Yes.