Lumion Support Center

Support for unlicensed users => Post here if you can't find your License Key => Topic started by: gonzohot on September 05, 2012, 06:33:20 pm

Title: increasing "shadowmap range" precision render area ?
Post by: gonzohot on September 05, 2012, 06:33:20 pm
Hi !
I'm rendering a volume covered by a grid made of a very thin alpha map.

The shadow of this alpha render well if I set the "shadowmap range" to the minimum (0) but the render quality rapidly decrease with distance:

(http://img339.imageshack.us/img339/1301/examplegrid.jpg) (http://imageshack.us/photo/my-images/339/examplegrid.jpg/)
 
If i increase "shadowmap range" the GRID renders more far but with less quality
Is there's a way to fix this ?
Title: Re: increasing "shadowmap range" precision render area ?
Post by: Morten on September 06, 2012, 04:46:51 pm
If i increase "shadowmap range" the GRID renders more far but with less quality
Is there's a way to fix this ?

Unfortunately not.