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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: vu le on May 23, 2012, 02:02:27 pm

Title: importing from 3ds Max to lumion with materials
Post by: vu le on May 23, 2012, 02:02:27 pm
How to import models into lumion from 3ds max with materials and texture?
Title: Re: importing from 3ds Max to lumion with materials
Post by: stucki on May 23, 2012, 02:38:29 pm
you have to use 3dsmax standard material and have to use the diffuse slot
i am not sure if the bump-slot is taken for the normal map in lumion ...

mapping has to be done in 3dsmax, or later via scale slider in lumion.
scale=0 means the mapping is taken from max, every higher number defines mapping in lumion

hope this helps

Title: Re: importing from 3ds Max to lumion with materials
Post by: vu le on May 23, 2012, 03:06:26 pm
thanks you I'll try this
Title: Re: importing from 3ds Max to lumion with materials
Post by: Morten on May 24, 2012, 11:13:51 am
you have to use 3dsmax standard material and have to use the diffuse slot
i am not sure if the bump-slot is taken for the normal map in lumion ...

Hi vu le, Lumion will import the Diffuse map channel from 3DS Max as well as the Self-Illumination map channel, but the latter is only used if you apply a Lightmap material to the model in Lumion.