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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: JohnsonJS on April 10, 2012, 10:24:26 am

Title: Material Mapping
Post by: JohnsonJS on April 10, 2012, 10:24:26 am
I finish my white model in google Sketchup, usually when i use 3ds max, i would apply material in 3ds max. But for lumion, should i also finish all the material mapping in Sketchup too? then edit in lumion? or I should just import the white model in lumion, then apply materials on that?

And i also want to ask that how to adjust the opacity for the materials
for examples i want to do such a kind of things.
sth like translucent glass with some graphics printed on.
(http://img.archiexpo.com/images_ae/photo-g/digital-printed-glass-panel-521321.jpg)

 |:( |:( |:(
Title: Re: Material Mapping
Post by: cerise on April 10, 2012, 11:10:06 am
And i also want to ask that how to adjust the opacity for the materials
for examples i want to do such a kind of things.
sth like translucent glass with some graphics printed on.
hi
try using a glass material with texture influence slider at max
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 11:53:36 am
Hi, can i do it in Lumion too? thanks for your reply
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 12:17:43 pm
Oh i got what you mean, i did the edition , Maximize the texture influence, but it didnt give the result i want...

what i want to do is to make a picture become 50% opacity...

thank you though^^
Title: Re: Material Mapping
Post by: cerise on April 10, 2012, 02:06:57 pm
sample with glass material and texture inflence to max
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 02:09:00 pm
Oh, that's creative to do a curtain instead of a traslucent glass which lumion cannot do :)

I learn a lesson, thank you very much, it provides a option for me.

I was just thinking about should i give lumion up.

thanks dude.
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 02:12:53 pm
sample with glass material and texture inflence to max

how can you change the texture of the glass bottle? I cant see and mapping for the glass...
i mean how can you print the image on the bottle which is translucent
Title: Re: Material Mapping
Post by: kais Jacob on April 10, 2012, 02:17:39 pm
sample with glass material and texture inflence to max
what about the shadow ?
can you check that ?
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 02:22:03 pm
what about the shadow ?
can you check that ?

u mean the shadow on the grass? should be that paper inside the bottle right?
Title: Re: Material Mapping
Post by: kais Jacob on April 10, 2012, 02:26:22 pm
u mean the shadow on the grass? should be that paper inside the bottle right?
I mean the shadow of the label on the paper --
Title: Re: Material Mapping
Post by: JohnsonJS on April 10, 2012, 03:54:36 pm
I am satisfied with this bottle result,
hope dude can explain more how to do this
Title: Re: Material Mapping
Post by: cerise on April 10, 2012, 04:25:18 pm
hi johnson
just make a uv mapping with the pictutre on a plane in your 3D editor
import it in lumion
change the texture to glass in lumion
set the texture influence and the double side sliders to max