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Gallery => Finished Projects Gallery => Topic started by: jlnsvfx on March 21, 2012, 03:35:02 pm

Title: Train Station
Post by: jlnsvfx on March 21, 2012, 03:35:02 pm
I started with a train station and continued to build-up the surrounding city hoping to get as photo-real as possible.  I think it still looks game engine quality, but cinematic at least.
Title: Re: Train Station
Post by: BMcIsaac on March 21, 2012, 05:12:21 pm
I think the images are captivating to say the least. I think your composition is very good and your model is nicely detailed. As for game engine like...I don't think it would take much more. It is often the ground and the edges on the ground where everything meets that give it away as game engine know real life has so much detail. It takes a lot of time no matter what studio or rendering engine you are in to get the detail necessary to fool everyone. Real still life images are rare from a rendering engine unless the detail is prepared relentlessly. When ever you see it you can bet there is a lot of mesh backing it all up.
Thanks for posting!
Title: Re: Train Station
Post by: Brian Hengelsberg on March 21, 2012, 05:38:16 pm
Bump up your diffuse shadow slider...this will shade the edges at intersections and help to soften the look.  The images are fantastic!  I look at getting your camera to have less distortion at the top and edges by playing with the field of view.  Maybe bump it up to 35 or 50 to help with this.  Great work and attention to detail.
Title: Re: Train Station
Post by: Architectural Innovation on March 21, 2012, 07:20:12 pm
wow. fantastic. i agree with brians suggestions too just to get the distortion to be a bit less severe.

great work

Title: Re: Train Station
Post by: Gilson Antunes on March 22, 2012, 12:20:02 am
These images are very good.
Try adjusting "Ambient Shadows", "Ambient Scale" and "Diffuse Shadow." They would be more natural.

Title: Re: Train Station
Post by: blendman on March 22, 2012, 06:20:07 am
Very good images indeed, but not having people, and movement (if Video output) makes it less realistic IMHO.