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Support for Trial versions of Lumion => Click here if you are using 'Lumion Trial' => Topic started by: calde87 on January 27, 2012, 03:14:59 pm

Title: rectangle light
Post by: calde87 on January 27, 2012, 03:14:59 pm
is it possible to make a rectangle light in lumion?
Title: Re: rectangle light
Post by: Morten on January 27, 2012, 04:42:15 pm
No.
Title: Re: rectangle light
Post by: cmeed on January 29, 2012, 10:11:44 pm
In the future could we create our own shaped lights - a light emitting material?
Could Lumion be able to do that?
Title: Re: rectangle light
Post by: Morten on January 30, 2012, 11:14:54 am
(This is a question for Remko)
Title: Re: rectangle light
Post by: billet323 on January 30, 2012, 01:31:42 pm
What I do is use the old trick to make the Rectangle glow and put a light coming off it.. You cant tell the difference...
Title: Re: rectangle light
Post by: calde87 on January 30, 2012, 03:04:29 pm
can you explain better this? or puta some images! thanks a lot!
Title: Re: rectangle light
Post by: Remko on January 30, 2012, 03:38:15 pm
A randomly shaped light would be very difficult.

We can however add more light shapes but for many of them casting shadows would be difficult or impossible.
Title: Re: rectangle light
Post by: Gaieus on January 30, 2012, 05:00:01 pm
can you explain better this? or puta some images! thanks a lot!

Make a simple rectangle in your modelling application, paint it with a simple color and export/import it to Lumion. In Lumion, edit the material properties and make it emit light (it's a so called "fake emitter" as it does not shine that light on anything).

Now add a Lumion light into the middle of this and that will shine the light (but remain "invisible").

The result is shining light seemingly from a rectangular area.
Title: Re: rectangle light
Post by: billet323 on January 31, 2012, 01:27:04 pm
Make a simple rectangle in your modelling application, paint it with a simple color and export/import it to Lumion. In Lumion, edit the material properties and make it emit light (it's a so called "fake emitter" as it does not shine that light on anything).

Now add a Lumion light into the middle of this and that will shine the light (but remain "invisible").

The result is shining light seemingly from a rectangular area.
Thanks Gaieus!
Title: Re: rectangle light
Post by: Remko on January 31, 2012, 01:42:39 pm
Thanks Gaieus!

If we can add the an extra ability to materials to disable shadows this would work really well.