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Gallery => Featured Projects Gallery => Topic started by: LarkoRg on April 08, 2019, 02:00:58 pm

Title: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: LarkoRg on April 08, 2019, 02:00:58 pm
Hi there!

Days ago I rescued an old corona scene that I really liked the ambient and overall mood and I decided to recreate it in Lumion. I didn´t add any exterior context because the referent also had not.

Here you have the results. C&C are welcome.

Hope you like it.

3dmax+Lumion9+PS

PS: Don´t know if I can post the references  ???


Carlos

Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Peter S. on April 08, 2019, 03:06:41 pm
Impressive :).
Really like the lighting (even with ps correction), camera angles and objects.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: qbic on April 08, 2019, 04:25:30 pm
excellent renderings... Could you post the render times in Corona and Lumion.? snd maybe your Corona renderings to compare them.

Fernando

Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: LarkoRg on April 08, 2019, 05:11:56 pm
Thanks Peter. Not too much PS corrections just Brightness/Contrast/Levels&Saturation.

Of course Fernando:

Lumion Time: 12mins Print Quality. Diffuse/Alpha/Reflections/MaterialID/Lighting Maps. Size: 3840x2160px
Corona Time: 8hours aprox. 2%noise. (References above are corona renders) Size: 3000x1689 px

Cheers
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Flamingo on April 08, 2019, 05:51:09 pm
What you can see is, that Corona does make fine shadows under the sofa.
Lumion does not. I do know, that it needs rendertime, but when you compare, you can see the difference.
What is more valuable? Rendertime or realism? Of course the realism.
Corona is brilliant. I am also using it.
F.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: LarkoRg on April 08, 2019, 06:17:16 pm
Hi Flamingo, all you said is true but keep in mind that lighting setup could be slightly different from each scene to each other so shadows under the sofa maybe are stronger because of artificial lights or some extra lights.
Actually, it´s impossible to migrate full lighting configurations from corona to lumion, but who knows in a close future. Today we can just make approximations of lighting in our scenes so it means it will never be exactly the same in term of lighting...

Having said all this, in my opinion, of course, corona makes better cast shadows and get more realism to the scene but...

Realism or rendertime?  :D

Thanks
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Flamingo on April 08, 2019, 06:25:47 pm
I do think, that it is very useful, to have both.
Each software does have its advantages and disadvantages.
F.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: LarkoRg on April 08, 2019, 06:34:39 pm
Absolutely Agree.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: qbic on April 08, 2019, 07:27:08 pm
I use Vray & Corona but I got my license of Lumion because of the cost/benefit ratio between rendertime/quality for my projects... I could spend more time designing and less time doing renderings to validate my design.... Enscape is also good for that but I'm very happy for what I can get from Lumion and eventually get closer in quality to Vray/Corona.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Avic on May 05, 2019, 11:06:06 pm
interesting to look at the window frames.
for some reason window frames tend to look much thicker in Lumion.

I noticed this in my projects as well.
I guess it has something to do with how the light is (not) reflected from the glass as much. or something to do with how Lumion renders these kinds of object. did anyone else notice this?
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: peterm on May 05, 2019, 11:34:18 pm
Hi Avic

In overall looks, it will be differences in the treatment of shadows - Sun Shadow and Omnishadows (ambient occlusion), and yes also light and reflections.  The objects themselves will render the same, as the units of size are the same.   But you would also have to match the camera between each, both for field of view and perspective ratio to see if there are any differences in size.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: V&B on May 06, 2019, 11:17:51 am
Makes me wanna try Corona. Rendertime is a killer thou

Very nice renders and I agree that the window frames looks very well in Corona and also have this issue with Lumion where it seems that it handles these details different.

What software did you use to render Corona? Cinema 4D?

Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Morten on May 06, 2019, 11:20:46 am
for some reason window frames tend to look much thicker in Lumion.

If you look carefully, you can see that the window frame material is way more reflective in the Corona version than in the Lumion version. This would have to be tweaked to make it a fairer comparison.
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Avic on May 06, 2019, 03:00:47 pm

looks like I evoked the Lumion staff :)

I couldn't find the right settings to make it look similar personally.
using the round edges features makes it a bit more subtle at least. I just fake fake the frame width when I can, making it thinner then it is - so it looks the way it would, not ideal though.

would be interesting challenge, if anyone accepts - to find the right setting to match the two..
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Adam AV on May 13, 2019, 07:49:57 am
Definitely interesting to see a comparison like this!

Personally, I'm not really a fan of these types of things as there's rarely a fair comparison unless the user is an expert in both engines. In most cases, the images are a reflection of the artists ability with different engines rather than the software themselves. That being said I think you did a pretty good job trying here!

From looking at the lumion images, I can pick out a few points that could be altered in order to close the gap. Interestingly enough, the lighting temperature appears fairly close however the lamp/hyperlight/GI settings appear to be causing some issues with spots and shadow irregularities in the Lumion version.

The materials in the Lumion images are quite different to the corona image. The reflectivity values are different on several surfaces and there appears to be very little specularity adjustment (corona handles fresnel very well). These things make a huge difference to the accuracy of a material and the way that light interacts with everything. The sofa in the Lumion image in particular caught my eye as it appears almost plastic compared to the Corona equivalent.

The colour settings in the Lumion render are also quite different. With significantly lower contrast, and higher shadow brightness (a common problem when users try to artificially light their scenes). Often we become a little fixated with "lighting" a scene that it becomes polluted (something I'm guilty with regularly). It's always important to remember that shadow is as important as light is and I think this is where studying real life references is crucial. The saturation levels also vary between the two samples, both in the overall image and the materials themselves.

Just my 2c on a very interesting conversation!  :-D
 
Anyway, nice job on both of them individually! It's a nice design and i think I've commented on this image elsewhere but I really like the material on the TV unit! good stuff! :)
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: LarkoRg on May 30, 2019, 01:53:04 pm
It´s ok now Morten.

Thank you very much.
Carlosr
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: Morten on May 30, 2019, 01:55:51 pm
Great. :)
Title: Re: | CLOUDY MOOD. LIVINGROOM | L9.0.2
Post by: bkdroid13 on June 14, 2019, 08:56:43 am
Its great post and help me a lot. please keep continue posting