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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: Simoni on December 10, 2010, 09:58:03 pm

Title: Low res trees
Post by: Simoni on December 10, 2010, 09:58:03 pm
Hi attached has very low res trees, even on highest setting my card can go, three star, strange it works fine for ages then it jumps into this mode and cant be coaxed back, have tried different resolutions etc, and I seem to remember once it gets into this state the  movie rendering also looks like this. I have a  8800gts.

 

Title: Low res trees
Post by: Ferry on December 11, 2010, 12:09:16 pm
That looks like a bug on our side!

 

Any idea how you can trigger this to happen?
Title: Low res trees
Post by: Andre on December 11, 2010, 01:26:26 pm
The same thing happened to me once.
But after creating a video output.

When finished rendering the video was good, but the viewport the program was like this picture.

Luckily I always save two files, one original and one as backup.

And other problem: videos less than 10 seconds has been wrong with me. The video turned green.
So I saved as JPG sequence to succeed.
Title: Low res trees
Post by: Andre on December 11, 2010, 01:39:36 pm
... But the JPG must be converted by another program, 'cos it doesn't open in After Effects, in Adobe Premiere or Photoshop ... Just open the "View Image" for Windows
Title: Low res trees
Post by: Ferry on December 11, 2010, 01:59:24 pm
Rename them to BMP then it works in other programs!
Title: Low res trees
Post by: Andre on December 11, 2010, 02:15:33 pm
Yep, I'm using a freeware program: "John's Image Converter 2.1"

It's worked.
Title: Low res trees
Post by: Simoni on December 11, 2010, 04:01:11 pm
The low res trees may have happened after I resized the Lumion window to a larger size, the lumion window turned white, I then reduced window size and then the image re appeared, but the trees appeared as low res.
Title: Low res trees
Post by: Ferry on December 11, 2010, 08:10:44 pm
Resize while rendering?
Title: Low res trees
Post by: Simoni on December 12, 2010, 09:53:56 am
No not while rendering.