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Gallery => Finished Projects Gallery => Topic started by: Frank on December 10, 2010, 04:17:18 pm

Title: Historical Buildings
Post by: Frank on December 10, 2010, 04:17:18 pm
Some renderings out Lumion with an older project. I was stroked about using that much trees without a crash. Wintertrees made by modifiing the dds-files in the native folders of Lumion.

Schaumburg Castle 1730 (one of this will become our X-mas Card):



 

Title: Historical Buildings
Post by: Frank on December 10, 2010, 04:43:57 pm
Here some some short movies made with an old real-time project for a

museum in germany. I didn´t think i would get such good results without

 lightmaps.

Project has 1.7 Mio polygons, and it runs with 12-13 Frames in Lumion, depending on my system (3,0 GHz core2duo, 470GTX, 4GB RAM).

Former baroque Castle of Salzdahlum around 1730:

salzdahlum_fullHD_01.mp4 (http://www.youtube.com/watch?v=xXSRhgBfgpA#ws)

Salzdahlum HD 2 (http://www.youtube.com/watch?v=XL8pNUHsS0U#ws)
Title: Historical Buildings
Post by: pixvertex.de on December 11, 2010, 07:50:10 pm
hehe very nice. Dit they have already jeans these days ago ;-)
Title: Historical Buildings
Post by: Frank on December 13, 2010, 10:05:11 am
No jeans that time ;).

If there is an support for alphachannel sometimes, i will create 2D-people with baroque clothes. Or is it possible to edit the lumion 2D-people?
Title: Historical Buildings
Post by: mischa on December 13, 2010, 11:37:23 am
Hi, you can create Billboard people with alpha channels. You just have to use PNG or TGA images as textures and use a special you will find as downloadlink in the forum. Just search for billboard in the general discussion.
Title: Historical Buildings
Post by: Frank on December 13, 2010, 12:24:44 pm
@mischa:

Thank you, now i found it too. But there seem to be problems with shadows on them. So i now use static planes.

@pixvertex.de

So Micha, are you satisfied with this (no jeans for baroque teens Laugh):

Title: Historical Buildings
Post by: pixvertex.de on December 13, 2010, 12:50:49 pm
yes this okay ;-) Cool
Title: Re: Historical Buildings
Post by: 2mas on March 03, 2011, 11:17:51 pm
Nice rendering...
Title: Re: Historical Buildings
Post by: Frank on March 25, 2011, 01:34:40 pm
Here are some renderings from a reconstruction-model of the Palace Square in city of Wolfenbüttel (Germany) around 1740.
Model and a movie were made for an exhibition about the history of the palace and city in 2007 shown in the Palace-Museum.
Title: Re: Historical Buildings
Post by: See3D.be on March 25, 2011, 02:48:52 pm
NICE!!!
Title: Re: Historical Buildings
Post by: Gilson Antunes on March 25, 2011, 03:07:19 pm
Very good Frank

Congratulations
Title: Re: Historical Buildings
Post by: Frank on March 25, 2011, 04:31:45 pm
Thank you! Monday there will be a movie, if it renders correctly.
Title: Re: Historical Buildings
Post by: Aaron on March 25, 2011, 04:48:39 pm
Looks very clean!
How do you go about this Frank in terms of references?
Title: Re: Historical Buildings
Post by: Frank on March 25, 2011, 04:58:17 pm
Looks very clean!
How do you go about this Frank in terms of references?

Creating reconstruction-models of historical buildings / cities is one of my main fields of activities. Clients are museums, for example. (If i understood your question well, as my english is not the best.)

...and the actual projects look more dirty, but they are not allowed to publish...
Title: Re: Historical Buildings
Post by: Aaron on March 25, 2011, 05:02:06 pm
If i understood your question well

No worries  :)
What I meant was the references to make the models themselves.
Paintings, drawings, perhaps even old types of 'blueprints'. Are those commonly available or do you have to reconstruct a lot on a 'guessing' basis? Do most of these buildings still exist or are most long gone?
Title: Re: Historical Buildings
Post by: Frank on March 25, 2011, 05:24:16 pm
No worries  :)
What I meant was the references to make the models themselves.
Paintings, drawings, perhaps even old types of 'blueprints'. Are those commonly available or do you have to reconstruct a lot on a 'guessing' basis? Do most of these buildings still exist or are most long gone?

I´m not worried. But bad in english, as it seems to be. :P

I work together with a building-historican. He creates 2D-drawings in Auto-CAD based on archive-material, like the famous copper-engravings of Merian or old city-plans. He has a great private library
and in the city- or state-archives there he researches old drawings and descriptions of the buildings.

The colors / materials of the palace for example are based on a painting. Some of the buildings are still existing (the timberframed houses in the third pic).  Additionally some modern analysises of their original colors do exist.

In summary the model is in 90% based on old fashioned research, like my compagnon says. And i believe him.

About 60% of the buildings still exist. The library (3rd pic) is gone and the big tower and the buildings nearby the palace (1st pic) are gone too, for example.
And the roadspace and square are complete changed for the purpose of motorized traffic.
Title: Re: Historical Buildings
Post by: Aaron on March 26, 2011, 02:39:43 pm
Thanks for explaining Frank!
I think it's great you are committed to this kind of work.
Title: Re: Historical Buildings
Post by: pixvertex.de on March 28, 2011, 11:18:36 am
good work !
Title: Re: Historical Buildings
Post by: Frank on March 30, 2011, 11:19:10 am
Heres a little movie of the reconstructed Palace Square of Wolfenbüttel around 1740:
WF SP 1740 640x360 (http://www.youtube.com/watch?v=jQlc0wOCSDY#ws)

Some flickering polygons have still to be removed and reflections on library at the end are not correct.

Another bug/issue is the "jumping" camera in the middle of the clip. Does anybody know how to fix this?