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Support for unlicensed users => Post here if you can't find your License Key => Topic started by: Nico RVArq.com on October 10, 2011, 11:17:24 pm

Title: Wet Stones
Post by: Nico RVArq.com on October 10, 2011, 11:17:24 pm
¿How do you get wet stones look for water?
Title: Re: Wet Stones
Post by: jordan230 on October 11, 2011, 01:08:51 am
Great question!!!! ;)
Title: Re: Wet Stones
Post by: Remko on October 11, 2011, 02:18:42 am
It's an automated feature of the landscape shader. So any landscape items near water will have more specular.
Title: Re: Wet Stones
Post by: Architectural Innovation on December 20, 2011, 09:06:10 pm
is this still true in Lumion 2? I cant seem to reproduce this effect.
Title: Re: Wet Stones
Post by: Ferry on December 20, 2011, 09:11:48 pm
We will take a look if it still works as expected.
Title: Re: Wet Stones
Post by: byzantium1200 on December 20, 2011, 09:20:23 pm
Specular is too little and texture does not darken as in Lumion 1.
Title: Re: Wet Stones
Post by: Architectural Innovation on December 20, 2011, 09:29:28 pm
thanks all.
Title: Re: Wet Stones
Post by: tug on December 20, 2011, 11:58:16 pm
Specular is too little and texture does not darken as in Lumion 1.

right, must be checked this issue....
Title: Re: Wet Stones
Post by: Nico RVArq.com on February 09, 2012, 09:08:20 am
What do you think if you combine the topic?
Sorry, I did not want to duplicate it.
http://lumion3d.com/forum/index.php?topic=3005.0 (http://lumion3d.com/forum/index.php?topic=3005.0)