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Gallery => Finished Projects Gallery => Topic started by: Nico RVArq.com on June 06, 2011, 08:27:09 am

Title: A HOUSE
Post by: Nico RVArq.com on June 06, 2011, 08:27:09 am
When the animation has finished I go up the link of vimeo.
Greetings.
Title: Re: A HOUSE
Post by: mark0spasic on June 07, 2011, 05:51:03 pm
Nice as always :D
Title: Re: A HOUSE
Post by: Nico RVArq.com on June 08, 2011, 11:27:41 am
Thanks.
CG DETACHED HOUSE, Project in Badalona (http://vimeo.com/24813836)
Title: Re: A HOUSE
Post by: Gilson Antunes on June 08, 2011, 01:16:19 pm
very good Nicolas
I would use a little more reflection in the water and in glasses,
also a little larger scale bum water

Hugs
Title: Re: A HOUSE
Post by: Nico RVArq.com on June 08, 2011, 02:53:55 pm
Hi Gilson, I have a fear of reflection, I prefer to low them and avoid those reflections scaled.
Title: Re: A HOUSE
Post by: Gilson Antunes on June 08, 2011, 04:13:08 pm
Ok
Title: Re: A HOUSE
Post by: jordan230 on June 10, 2011, 08:59:49 pm
Hi Nicolas, as always, incredible work, congratulations.

Let me ask you a question , I like your atmospheric settings in all your movies, very impressive. Can you share with us what values for the settings do you used, focal leght, contrast, sso, etc. I think the detail looks really impressive and professional.

Thank you... saludos!!!
Title: Re: A HOUSE
Post by: Nico RVArq.com on June 10, 2011, 09:16:56 pm
There is no problem at all, but apparently with the new tonemapping, I would not keep those parameters that had maintained job to job.
In fact makes me want to render all over again,  :-D.
Look at the bottom of this page:

http://lumion3d.com/forum/index.php?topic=1245.msg7482#msg7482 (http://lumion3d.com/forum/index.php?topic=1245.msg7482#msg7482)
Title: Re: A HOUSE
Post by: Remko on June 11, 2011, 11:09:54 pm
The new tone mapping is different indeed. We also tweaked the SSOA a bit for better results. The falloff function for the SSOA is now more diffuse. With the old SSOA grass would get more black than it is now for example.