Author Topic: Wishes for future Lumion versions  (Read 97049 times)

Re: Wishes for future Lumion versions
« Reply #420 on: November 12, 2012, 11:20:43 am »
November 12, 2012, 11:20:43 am
Thanks for your suggestions and +1s, guys.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Michael Betke

    Reputation: 35
Re: Wishes for future Lumion versions
« Reply #421 on: November 12, 2012, 09:33:39 pm »
November 12, 2012, 09:33:39 pm
Quote
2 point perspective option for photos, to really represent an image as an architectural perspective

Really +1 !!
Pure3d Visualizations Germany - digital essences
Interactive 3D Visualizations for Architects, Serious Games and Simulation Developers
Twitter | 3D Model Shop

Re: Wishes for future Lumion versions
« Reply #422 on: November 12, 2012, 10:51:08 pm »
November 12, 2012, 10:51:08 pm
Thank you for your +1, Michael (although I recommend that you and any other customers with commercial or educational licenses post your requests and +1s in the Wish List section).
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

blake0b

    Reputation: 2
Re: Wishes for future Lumion versions
« Reply #423 on: November 13, 2012, 05:47:23 am »
November 13, 2012, 05:47:23 am
Carpark surfaces and road surfaces get very repetitive, would you consider tire mark tracks as decals, random oil spots, road patch repairs and other surface effects to add to the next Lumion? this will add more a more realistic surface for large carparks and long roads.

Re: Wishes for future Lumion versions
« Reply #424 on: November 13, 2012, 10:50:09 am »
November 13, 2012, 10:50:09 am
Hi blake0b, thanks for your suggestion.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

andreystrelkov

    Reputation: 1
Re: Wishes for future Lumion versions
« Reply #425 on: November 15, 2012, 08:20:48 pm »
November 15, 2012, 08:20:48 pm
Google sketchup can rotate the camera in a certain way, this is achieved by pressing CTRL, the MIDDLE MOUSE BUTTON and moving the mouse itself.

Can I make a control of the camera in build mode?

Zdenek Fajfrlik

    Reputation: 26
Re: Wishes for future Lumion versions
« Reply #426 on: November 15, 2012, 09:57:20 pm »
November 15, 2012, 09:57:20 pm
Google sketchup can rotate the camera in a certain way, this is achieved by pressing CTRL, the MIDDLE MOUSE BUTTON and moving the mouse itself.

Can I make a control of the camera in build mode?

no go in lumion, as far, as i know. camera in lumion is always horizontal. i miss that feature , too, since flights are far more realistic with that in skp....

Re: Wishes for future Lumion versions
« Reply #427 on: November 16, 2012, 11:24:08 am »
November 16, 2012, 11:24:08 am
Thanks for your +1s for a Rotate bank function for the camera in Lumion.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Machinimator

    Reputation: 2
Re: Wishes for future Lumion versions
« Reply #428 on: November 22, 2012, 04:52:11 pm »
November 22, 2012, 04:52:11 pm
Hi Lumion dev. Potential customer here. Kudos to the focus on GUI and environment design fundamentals. Breathe of fresh air. Terraforming tool looks great. Beautiful waters and intuitive material assignment. Speedtree and GI very attractive new addition indeed. Yes I’m very interested...

My background is commercial music post-production. Making digital music video is my secret passion. I’ve outgrown iClone5Pro a year ago. Looked into Cryengine, still weighing the learning curve and time/money cost. By chance I found Lumion (from Artlantis forum and Twinmotion comments). Covered the latest here esp Wish List. Not sure if I’m your primary target audience or prosumer, but here’s my feedback... Hopefully via future mini updates or add-ons, these will be possible:

-Rigged character with Morph/Animation-loop Importation Pipeline (support for Daz3D models and industry standards)
-Higher res hair and lashes; Face morph recognition (Daz3D or Zbrush among others)
-Brush-on Vegetations and Paint On Terrain including user custom plant/textures
-Glass opacity control (a 1995 home design feature) and alpha mask support (allow architecturally relevant patterned glass panels)
-Saveable custom material/model/character with immediate access folder (a basic really)
-Road tool with customizable road/bridge/elevated road/rail pieces; similar fence-maker with custom parts
-A community custom material/object/character/animation sharing/trading scheme. Artlantis seems to have a better system for this. Do consider iClone style marketplace.
-iClone level hard/soft physics

I particularly like the “Emotional Connection” point, and the "Mr and Mrs Lumion" idea mentioned earlier in this topic. Muscle-weighted Cryengine res prototype characters and iClone type character animation will fill the evidently high demand for quality human models.

Thank you for your consideration. Regardless Lumion is doing great and moving in the right direction. Keep up the good works. I’ll be hanging around.

Re: Wishes for future Lumion versions
« Reply #429 on: November 22, 2012, 07:16:02 pm »
November 22, 2012, 07:16:02 pm
Hi Machinimator, thanks for your suggestions and +1s (quite a few of your ideas have previously been suggested by other users).

-Glass opacity control (a 1995 home design feature) and alpha mask support (allow architecturally relevant patterned glass panels)

(This will be available in the upcoming Lumion 3.0)
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

RAD

    Reputation: 32
Re: Wishes for future Lumion versions
« Reply #430 on: November 24, 2012, 12:43:09 pm »
November 24, 2012, 12:43:09 pm
You need a few more badges Morten.   :D

Nico RVArq.com

    Reputation: 58
Re: Wishes for future Lumion versions
« Reply #431 on: November 24, 2012, 01:42:10 pm »
November 24, 2012, 01:42:10 pm
thanks for your suggestion CRhoades  :D

Re: Wishes for future Lumion versions
« Reply #432 on: November 24, 2012, 01:42:53 pm »
November 24, 2012, 01:42:53 pm
Yeah, the Show/hide icons system is messed up at the moment.

I hope Arthur will get a chance to fix it soon, before all my icons break the internet.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

RAD

    Reputation: 32
Re: Wishes for future Lumion versions
« Reply #433 on: November 24, 2012, 09:04:24 pm »
November 24, 2012, 09:04:24 pm
 :-D  HAHA

rezaiyan

    Reputation: 2
Re: Wishes for future Lumion versions
« Reply #434 on: November 25, 2012, 08:44:26 am »
November 25, 2012, 08:44:26 am
Dear sir
we need Pressing down to earth.
Path is determined by a linear curve.
Where we have used in swimming pools.
We need to push down on the ground.
But aside land to be pushed down. We do not want that.
We found exactly the same region on earth vertical is pressed down.
Thanks