November 05, 2012, 05:06:17 pm
Philosophy behind Lumion is to have an easy to use and lighting fast rendering software, which specifically targets a group that never used a rendering tool before. However, the developers of lumion have made it clear that in order to get blazing fast real time renderings, you will have to compromise on quality output. For some, this is a tiny price to pay for continues output and a extremely low learning curve which gets the team up and running within a day. However, for most of us who already have a V-ray system in place, Lumion would be a huge step back in terms of output quality. This could be a deal breaker since the client don't really care how fast you have rendered it, but is more interested in the output quality, which they have grown accustomed to. The new GI system and planar reflection is a good addition, however, the rendering time will increase. I personally thing that most of us don't mind the longer rendering time since we are already used to long raytrace rendering times.
That said, I think Lumion is better suited to maintain the ease of use as an objective, but concentrate more on output quality than rendering time. And I don't think that the beginners where Lumion is focused on, would mind a longer rendering speed either, since they don't have any references in different renderings speeds. The combination of ease of use, the clean UI, the library and a high end rendering quality could be a game changer.