Thanks for your interest in Lumion.
- SkUp -> model; Lumion everything else.
- Where Lumion does not have the content, import.
- Use Lumion to create the scene.
..What do i leave for Lumion?
The basic concept in Lumion is: model the main building/s in your preferred 3d modelling application. That's where the iterative architectural process is defined in concrete terms for the main subject and that's the source model used by Lumion to complete the visualization workflow.
Then use Lumion to add the other visualization elements (terrain, world, sky, sun, weather, entourage, effects) to make up a visualization presentation or story in images and video.
So this means, use the content provided in the Lumion Library (see here
) to add to your scene. You import your building, and add the extra content required. Some of this content is optimized specifically for real-time and Lumion, such as the plants. This is important to maintain the rapid real-time building of scenes that Lumion can do.
However, its not possible for Lumion to have entourage of every sort of object, so sometimes where specifically required, then a user can also import other models such as trees from SkUp etc. Because those things are imported as meshes, and are generally not designed for real-time use, they can have an impact on performance, it depends on model complexity and number required in scene etc.
In regards landscape - it provides a rapid tool to do general purpose terrains up to a certain size and optimized for Lumion requirements. This means that sometimes it is not able to meet the need for highly detailed or specific landscape requirements. Users have the option to build their terrain in other terrain modelling tools (eg SkUp with Artisan) and then import that mesh as the terrain (providing some flexibility).
Have you seen these two videos: see videos Lumion Product Information
; Introduction To Lumion 3, and What Is Lumion 3 All About. Also there are a number of short quick video tutorials Lumion Video Tutorials
Finally, the most important thing: Can you see your saved sketchup scenes (views) in Lumion? I have to put together a photomontage and have the camera settings and camera location that i can setup in Sketchup. Can i do this in Lumion?
Specific camera positions are currently not able to be imported from SkUp and used directly in Lumion. There are however workarounds that can do the job. Also, as setting the view in Lumion is such an easy task, you can (easily) replicate views (unless they need to be to the millimeter accurate
). There is currently no GUI for input of camera positions.
Note Lumion has just the one camera type - perspective 3D.
One other item perhaps of interest: Lumion has the ability to present the scene to clients in real-time. A user can either demonstrate with the editor in what is called Theatre Mode, or provide a packaged scene (Pro version for use with the Lumion Viewer), where the client can walk-through or fly-through (the set video animation).
HTH. Hope the answer is not too lengthy.