March 07, 2016, 02:34:31 pm
Hi wthaylor, that's easily resolved.
It occurs if there's a significant distance between the camera and the Lumion terrain (and there's a good reason for it as it will prevent overlapping surfaces from flickering when the camera is far above the terrain).
If you place a model far above the terrain, you'll notice that the socalled "near camera clip plane" is moved away from the camera, so that the building in your scene is getting clipped.
To prevent this from occurring in
Build mode, either move the building closer to the Lumion terrain - or
click here to temporarily lock all models in your scene and then raise the Lumion terrain below the building, so that the distance between the camera and the terrain is as small as possible.
If you can't move the building closer to the Lumion terrain (or the Lumion terrain closer to the building), you will have to learn to live with it in
Build mode. However, you can still prevent it from occurring in
Photo/Movie mode when rendering images/videos by adding the following to your clips/photos:
New effect -> Camera tab ->
Near clip plane effect. Once you've done that, reduce the
Near clip plane value and render the images/videos.