March 07, 2016, 02:34:31 pm
Hi wthaylor, that's easily resolved.
It occurs if there's a significant distance between the camera and the Lumion terrain (and there's a good reason for it as it will prevent overlapping surfaces from flickering when the camera is far above the terrain).
If you place a model far above the terrain, you'll notice that the socalled "near camera clip plane" is moved away from the camera, so that the building in your scene is getting clipped.
To prevent this from occurring in Build
mode, either move the building closer to the Lumion terrain - or click here
to temporarily lock all models in your scene and then raise the Lumion terrain below the building, so that the distance between the camera and the terrain is as small as possible.
If you can't move the building closer to the Lumion terrain (or the Lumion terrain closer to the building), you will have to learn to live with it in Build
mode. However, you can still prevent it from occurring in Photo/Movie
mode when rendering images/videos by adding the following to your clips/photos: New effect -> Camera
tab -> Near clip plane
effect. Once you've done that, reduce the Near clip plane
value and render the images/videos.