Author Topic: Vertex Animation Import  (Read 1576 times)

Chewbacca

    Reputation: 14
Vertex Animation Import
« on: January 23, 2012, 04:24:05 pm »
January 23, 2012, 04:24:05 pm
I have some animated people that I am trying to import into Lumion from 3ds MAX.  The animation is applied to rig T pose people via a point cache modifier, and can not get the animation to export and be included in an FBX format.  The people just inport in the T pose postion into Lumion, no animation.  I have come to the conlusion that the point cache attached to the model is not compatible with Lumion, or I am not exporting it correctly via FBX.    

I thought I had saw a post about some using the plugin Point Oven to bake in animation to the model, and then export  to FBX?   Anyone know anything about Point Oven, with point cache files and FBX exporting?

Re: Vertex Animation Import
« Reply #1 on: January 23, 2012, 04:33:36 pm »
January 23, 2012, 04:33:36 pm
Hey Chewbacca, Lumion does not import FBX point caches.

What has been mentioned in the forum is that Artur is carrying out a feasibility study to find out if this can be implemented.

Stay tuned for more information.

Chewbacca

    Reputation: 14
Re: Vertex Animation Import
« Reply #2 on: January 23, 2012, 05:17:02 pm »
January 23, 2012, 05:17:02 pm
Ok thanks. 

RAD

    Reputation: 32
Re: Vertex Animation Import
« Reply #3 on: January 23, 2012, 10:16:33 pm »
January 23, 2012, 10:16:33 pm
Beautiful imagery on your website Chewbacca.   :)

Chewbacca

    Reputation: 14
Re: Vertex Animation Import
« Reply #4 on: January 24, 2012, 03:13:42 pm »
January 24, 2012, 03:13:42 pm
Thank you, CRhoades.