Author Topic: The next big thing Lumion needs!  (Read 2337 times)

yak

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The next big thing Lumion needs!
« on: June 20, 2014, 02:52:51 am »
June 20, 2014, 02:52:51 am
1. Eye Dropper tool: similar to Photoshop that instantly is used to point to the next tool in the scene the user needs.
hence if I want reuse a grass brush in my scene, I want to point it with my mouse, and simply reuse it.

Changes are imminent in design. Design is an ever changing process, until its finalized into working drawings.
Buildings change in the design process:

2. Building replacement Tool: A tool that will delete the Existing Scheme an replace it with the new Scheme, IN THE SAME LOCATION, without any additional  tweaking of height, scale, up or down , or rotation.


Re: The next big thing Lumion needs!
« Reply #1 on: June 20, 2014, 03:55:44 am »
June 20, 2014, 03:55:44 am
Hi there yak.

Thanks for the suggestions.

Note quite sure I understand 1. Eye Dropper tool.  Thats usually a tool to pick up things like color or properties.  To point to the next tool the system would have to be taking a user through a series of specific step-by-step tasks.

re 2.  Building Replacement:  which version of Lumion are you using?  That sounds like an existing feature. Usually height, scale etc are done and set in the modelling application.

yak

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Re: The next big thing Lumion needs!
« Reply #2 on: June 21, 2014, 12:57:59 am »
June 21, 2014, 12:57:59 am
Note quite sure I understand 1. Eye Dropper tool.  Thats usually a tool to pick up things like color or properties.  To point to the next tool the system would have to be taking a user through a series of specific step-by-step tasks.
Your exactly right! ...the Eye dropper tool would be there to avoid the current specific step-by-step tasks. :)

Building Replacement Tool: requires a little more explanation. I have done in the past up to 8 revisions to designs
for clients. Each time the client naturally wished to see the latest design changes. Since each Design changes, the location on the Terrain does not. Hence I would like to delete the old design and replace it with the new design in the same Terrain location, without going through all the specific step-by-step tasks.

Re: The next big thing Lumion needs!
« Reply #3 on: June 21, 2014, 04:34:17 am »
June 21, 2014, 04:34:17 am
Thanks for further explanations.

Again, for 2.  Building Replacement:  which version of Lumion are you using?  That is currently possible and has been for a long time.

Re: The next big thing Lumion needs!
« Reply #4 on: June 24, 2014, 09:50:23 am »
June 24, 2014, 09:50:23 am
... But I find it impossible to quickly import a new revision because Lumion rejects same or similar file names.
There's a reason for doing that.  Not only that but if you followed the tips in IMPORTING & UPDATING MODELS LUMION 4: Tips, Tricks and Shortcuts you would not have to be doing the steps you are doing. 

As I said, and Wendelld mentions, Lumion has a quick, easy, one-step update of existing models, and for changed file paths of models.


The reason I bring this up: I'm current unable to determine rationally, whats causing my .dae and .fbx exported files for the same model not to import at the correct scale into an existing specifically altered terrain. In one scene the Lumion people are 3 times as large, as the imported model in the scene, While in another specifically altered terrain, the .dae model arrives 3 times as large into the scene, while the Lumion people arrive at the correct scale
and please allow me to turn off Autosave, I'm wasting more time deleting files I no longer need, or want to show up in the Lumion file menu.
If you export and import with the same units of measure ie in feet or in meters, there is no problem.  There is no reason why altering terrain will affect the scale of models.  You would need to provide samples and screencaptures so we can help figure out the base of this issue.

There's no reason at all for you to bother with Autosave files, especially deleting them.

With our current Lumion investment, ..
I presume that means you are a licensed user?  Are you using version 1?  Please add your Lumion license key to your forum Account (click here, scroll to the bottom and enter your license number).

Here to help, so if you can reply to my already asked question about what version you are using then that will guide us in what things you need to learn about to sort out your problems.   :)