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Author Topic: Terrain size limitations  (Read 2590 times)


    Reputation: 1
Terrain size limitations
« on: August 31, 2013, 12:15:46 am »
August 31, 2013, 12:15:46 am
Is there a physical size limitation for the terrain.  I have imported a model from sketchup that is approximately 13,000' x 8,000' offset from the origin about 6,000'.  The terrain only seems to be manipulate-able in an area about 10,000' x 10,000 centered about the origin.  i have the high quality terrain setting toggled on.

Jared G.

    Reputation: 36
Re: Terrain size limitations
« Reply #1 on: August 31, 2013, 12:29:00 am »
August 31, 2013, 12:29:00 am
The editable part of the terrain in Lumion occupies a 2048x2048m square. Beyond this, you will not be able to change the height or paint the landscape. When you load a heightmap texture it will stretch to the full extent of the 2048x2048m square, but will 'fade out' to 0m along the edges to blend with the endless terrain outside the editable area...

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also, the further you are from the origin, the buggy things get. its highly advised to work as close to the Lumion origin as possible.