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Author Topic: |  (Read 1304 times)

BABE™

    Reputation: 107
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« on: September 07, 2011, 12:10:10 am »
September 07, 2011, 12:10:10 am
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| HD4K™MOTION-GRAPHICS |  
| Incorporating : LUMION™|

| GTX 980 Intel® Core™ | i7-4790K CPU - |
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| MUSIC-PRODUCTION™ |
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Re: Glaa Shadow + Reflection Sharpness request... please
« Reply #1 on: September 07, 2011, 02:18:46 pm »
September 07, 2011, 02:18:46 pm
We have plans for filtering the glass reflections. Sometimes the reflections look bad because you can see the pixels.

Glass does not cast shadow because of a technical limitation. It's really hard to do transparent shadows.

Re: Glaa Shadow + Reflection Sharpness request... please
« Reply #2 on: September 07, 2011, 11:00:22 pm »
September 07, 2011, 11:00:22 pm
However we can fake it a bit in final render. If you only render the shadows half of the subsamples it will show up as 50% transparent.

Re: Glaa Shadow + Reflection Sharpness request... please
« Reply #3 on: September 08, 2011, 08:59:59 am »
September 08, 2011, 08:59:59 am
You cant do it right now but we could try to add it in a later version