Author Topic: Space Limit  (Read 1913 times)

Jbz38

    Reputation: 1
Space Limit
« on: June 10, 2013, 11:53:01 am »
June 10, 2013, 11:53:01 am
Hello,

My boss asked me to find and choose a 3D render software. Our campagny works on water development.
Lumion 3D seems to me to be the appropriate software but I have a question : What is the maximum area that we can design ? (I have read on a forum the limit is a square of 2 km x 2 km).
Generally we need an area of 15 km x 5 km to design the river banks.

Many thanks for you help !     

Re: Space Limit
« Reply #1 on: June 10, 2013, 01:48:00 pm »
June 10, 2013, 01:48:00 pm
Lumion supports a world size of 43 km from center.  

However, there are technicalities about floating point calcs for real-time to render distance objects, that really means you should only consider world sizes up to about 25 to 30km.

The 2km (2048m) limit is the area for the editable Lumion terrain.  You can use that terrain, or create and import your own, as needs require, that can extend beyond that.

The new version (3.2.0) of Lumion supports a teleporting feature that you might find useful with large areas up to 15km  :-9

There are some great samples from users of large scene renders.  It's also got the best water and ocean feature that for real-time is tops (performance and quality) (but of course I would say that  :-D  (but it's so   :-9 )

Re: Space Limit
« Reply #2 on: June 11, 2013, 12:03:48 pm »
June 11, 2013, 12:03:48 pm
Bonus question: Which 3D application are you using for the water development projects, Jbz38?

AutoDesk Infrastructure?
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Jbz38

    Reputation: 1
Re: Space Limit
« Reply #3 on: June 12, 2013, 11:58:56 am »
June 12, 2013, 11:58:56 am
I use SolidWords for all the concrete structure, Autocad 2012 and Covadis (a french 3D topographical software developped for AutoCAD) .

Re: Space Limit
« Reply #4 on: June 13, 2013, 06:04:50 am »
June 13, 2013, 06:04:50 am
If you haven't already done so, then please feel free to download the Free version of Lumion and test/trial it.

Export options from your base tool set such as good supporting FBX, DWG or OpenCollada will help in easing the workflow through to Lumion.  Once imported it's easy and quick to update materials and also re-import updated models with Lumion.