January 23, 2013, 01:06:44 pm
I have been playing around with the free version of Lumion 2.5 on Parallels 8 / Windows 8 / Macbook Pro Retina with 16GB Ram and NVIDIA GeForce GT 650M 1024 MB video and everything seems to be working well.
Hi Chris, please use Boot Camp
and a dedicated Windows installation if you want to use Lumion. We are unable to provide support if you're using Parallels
(or any other virtual machine software for OSX) as it is notorious for messing up the functionality in Lumion.
My main question will performance increase, decrease or stay the same if I purchase version 3.0 in comparison to 2.5?
Performance should be roughly the same. However, bear in mind that if you load a 2.5 scene in 3.x and add some of the new 3.x features, such as Global Illumination and planar reflections, performance will obviously not be as good as without those effects.
Another question: I would like to import Daz Genesis characters into Lumion. I have tried with 2.5 and can get a posed character in with OBJ but the textures are missing. I can get a textured model in with a t-pose with FBX and similar with Collada. Has importing got any better?
You can't import bone animations in Lumion (only simple per-object move/rotate/scale animations are supported via Collada and FBX formats).
You can use the advanced forum search function to find more Daz methods/experiments (type in 'daz
' in the search field):http://lumion3d.com/forum/search/?advanced
Here's an example:http://lumion3d.com/forum/importing/import-character-from-daz-studio-v4/
Another query I have is the graphics card. Is this just related to rendering speed. Using the retina's modest graphics card will produce the same rendering results as a standalone monster PC? Time is the only difference?
The final rendered image will be virtually identical regardless of which graphics card you're rendering videos/images with (subject to driver versions and settings), provided that the card meets the minimum requirements
Generally speaking, the speed of the card affects performance in Build
mode (measured in frames per second) as well as render times.
And the onboard memory of the graphics card will limit the complexity of your scene (Number of polygons and texture numbers/amounts).
There's more information here:http://lumion3d.com/forum/f-a-q/how-to-reduce-render-times-in-lumion/