February 05, 2012, 11:39:11 am
what is the difference between this and me just using the up-dwon arrow with
the camera facing straight ahead??? Is it the bounce effect??
That's about it, it's quicker to use the sky drop as it does the whole thing for you, but like all things within the framework to which it is intended, in this case start at a non-viewable height in the sky above the camera and drop to the ground with a small bounce at end.
Not sure where this is generally used in viz animation, maybe others know or devs can allude to further, but its sort of one of those library of animations. Use the effect from the 'library', done and on to the next task.
Animation of course adds a whole new and separate level of tasks, time and creativity to things, so having introduced one specific animation, the devs might be intending to add similar down track as time saver type library items, which would be nice so long as there's some options in settings (much like the diff. between initial cars and now having ability to change the color makes the resource that much more useful and of value I guess).
You can of course use the Basic Animation effect to do a simple move down to a position and would need to in some cases, not tested myself if sky drop recognises anywhere else other than ground/terrain for rest position. Doing the small bounce using the Basic Anim effect would be a bit/lot more tricky probably requiring 2 or more clip shots combined. Could be done with the Advanced Anim effect (sort of), that's another story.
Anyway, I ramble, have a play, it's of use to some, maybe not to others, used judiciously like all elements of viz it can add value of motion for a clients viewing.