July 20, 2011, 05:08:54 pm
hello
we are testing lumion on a larger scene.
14 industrial buildings in a green environment.
we are doing some first test renderings and have some issues with shadows.
i cant get the shadow settings right, so could you please explain range and clipping to me ?
i attached three images for explaining my problem:
shadow_range_min
here the shadow is sharp but blurs out very fast
shadow_range_med
here the shadow is a little less sharp but blurs out not so fast
shodow_range_max
here the shadow is worse than in shadow_range_med ??
i expected this to be the best
isnt there the possibility to render sharp shadows as far as i can see ?
i remember an older post where you mentioned the shadow to be rendere sharp over every distance, or am i wrong ?
best regards
stucki