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Author Topic: shadow quality  (Read 2585 times)

stucki

    Reputation: 32
shadow quality
« on: August 17, 2011, 11:00:41 pm »
August 17, 2011, 11:00:41 pm
i am playing around with sp6 a little bit and noticed that shadow quality is a little worse than in sp4
is this intentional or a bug ?
in sp4 the shadows in the near surrounding have been sharper and i didnt touch anything ...


See3D.be

    Reputation: 16
Re: shadow quality
« Reply #1 on: August 17, 2011, 11:10:55 pm »
August 17, 2011, 11:10:55 pm
In realtime output maybe yes, in render output looks better!
Lumion, Quest3D and SketchUp reseller, training and support.

Ferry

    Reputation: 0
Re: shadow quality
« Reply #2 on: August 18, 2011, 08:21:17 am »
August 18, 2011, 08:21:17 am
If you mean the SSOA shadows they have changed a bit. You can tweak the settings in the advanced weather menu probably.

If you mean the shadow maps shadow is different then please post a difference shot.

stucki

    Reputation: 32
Re: shadow quality
« Reply #3 on: August 18, 2011, 09:16:08 am »
August 18, 2011, 09:16:08 am
here are two screens, one before the update and one after the update.
the change in the white material is because you changed the fresnel and i had to compensate.

the shadow of the tree on the right lower part of the pictures is much sharper with sp4.
and i am pretty sure i didnt touch shadow range settings ... ???

Ferry

    Reputation: 0
Re: shadow quality
« Reply #4 on: August 18, 2011, 09:31:56 am »
August 18, 2011, 09:31:56 am
I'll take a look

Ferry

    Reputation: 0
Re: shadow quality
« Reply #5 on: August 18, 2011, 09:40:12 am »
August 18, 2011, 09:40:12 am
I tried a few different scenes but it is really hard to see. Attached 2 tests one is build4 the other build6

stucki

    Reputation: 32
Re: shadow quality
« Reply #6 on: August 18, 2011, 10:04:46 am »
August 18, 2011, 10:04:46 am
i cannot see much difference here either.
so if nobody else has this happening, it must have me sleepwalking and tweaking the shadow range . :-D, or to much drinking - but i even cant remember drinking last night ....

RAD

    Reputation: 32
Re: shadow quality
« Reply #7 on: August 18, 2011, 10:11:56 am »
August 18, 2011, 10:11:56 am
Candy is dandy - but Liquor is quicker.     
 8)

Re: shadow quality
« Reply #8 on: August 22, 2011, 01:49:34 pm »
August 22, 2011, 01:49:34 pm
I believe there was an old bug with shadow filtering in an old service pack. It only showed up on the standard material. It might look sharper in a final image but up close it does not look nice. Apart from this nothing has been changed for the shadow in the latest updates.