December 01, 2010, 11:10:32 am
Hi lumion team,
first of all I must say I'm impressed with the demo so far(plying with ir right now), very stable, intuitive and powerfull (I'm running it on a gtx 580...)
I have a few questions concerning the terrain and materials:
1 - is terrain size fixed? and so what's the largest terrain size thinkable? If we import a heightfield, how can we set its size versus resolution in lumion units?
2-is it possible to change/make our own textures for the 4 terrain materials (with diffuse, spec, normal map, bump and so on) and to use them in the editor? Some materials are nice, but i'd like to use my own to avoid obvious repetitions on the ground.
3 - is it then possible to use more than 4 mats+ rock for the vertical faces, in a way to blend landscape types?
thx for ur inputs