Author Topic: PayPerWork system  (Read 1347 times)

blekyboy

    Reputation: 0
PayPerWork system
« on: November 10, 2014, 05:47:07 pm »
November 10, 2014, 05:47:07 pm
Hello Lumion team

It would be interesting to implement a monthly subscriptions system like twinmotion did. This working system is more accessible for many small offices that can not spend the initial software cost.

thank you for your time


bloky

    Reputation: 2
Re: PayPerWork system
« Reply #1 on: November 10, 2014, 06:47:32 pm »
November 10, 2014, 06:47:32 pm
You are probably suggesting a subscription based model like Adobe/Autodesk/UnrealEngine/CryEngine and other companies/engines are adopting. They do bring the software cost down as it's more a per use base approach, but some still have the perpetual licenses available also.

Selling software as a service as it's benefits but the company has to be prepared and scale to deal with day-to-day activation /deactivation of licenses and users, which is a whole 24h department in-itself.

blekyboy

    Reputation: 0
Re: PayPerWork system
« Reply #2 on: November 10, 2014, 06:50:12 pm »
November 10, 2014, 06:50:12 pm
yes!!!!! I mean subscription based model. ::)

Re: PayPerWork system
« Reply #3 on: November 10, 2014, 08:52:25 pm »
November 10, 2014, 08:52:25 pm
Hi blekyboy, thanks for your +1 (this has been suggested before).
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