November 01, 2011, 01:36:26 pm
Hi Newman, have you applied Lumion materials to the columns and/or the platforms?
If yes, can you check the Depth Offset slider values of the platform and the columns please? The purpose of this slider is to reduce flickering on objects that are very close to each other, for example road marking objects (stripes, zebra crossings etc) that are almost parallel with (and very close) to the road surface. The slider should never be adjusted more than necessary to get rid of flickering. If you use too extreme Depth Offset slider values objects will be rendered too far in front of other objects, just like on your attached rendering.