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Author Topic: Night rendering tip  (Read 2000 times)


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Night rendering tip
« on: November 01, 2011, 02:55:00 am »
November 01, 2011, 02:55:00 am
Hi all, I wanted to share a tip on achieving a night time rendering look.  Basically, one idea is to designate the building glazing as a standard texture that emits a glow.  See video link below on a video I am working on.