February 08, 2012, 05:57:59 am
Did you get a chance to test also exporting to Collada?
Funny you should ask this again, yesterday I tried to import a Sketchup model aircraft in Collada format into Blender 2.61. The result was the aircraft came in mash of individual components, and missing key faces.
At present you can only export FBX, not import FBX in Blender
I then tried this with .obj. This almost worked fine except the structure is ridged faces, and would not allow me to use the Smooth command.
IMHO, Blender is strong in export, but poor in import if you want to include the textures. In a work pipeline this is frustrating, but I haven't given up on trials.
BTW, is it possible to edit the code in FBX??