Author Topic: Moved: Pixelated reflections  (Read 10543 times)

Re: Moved: Pixelated reflections
« Reply #30 on: September 28, 2011, 07:11:39 pm »
September 28, 2011, 07:11:39 pm
Yes, that's correct.

I imported your .x file in Quest3D (which is the program used to create Lumion), and it was just as smooth as in BluffTitler.

For now you'd need to convert the .x file to one of the supported formats though, e.g. DAE or FBX.
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