February 07, 2012, 12:23:21 pm
If you're using Lumion 2, use the Shadowmap Range slider in the Weather section to change the resolution of the shadows. The more pixelated they look in Build mode, the blurrier they will be when you render them.
Lumion should already import materials as separate surfaces, but there's very few people here who use Cinema4D, so perhaps this isn't working as it should.
If Cinema4D materials aren't imported as separate surfaces in Lumion, please create a new post in the Importing section of the forum, and upload the Cinema4D file + the exported FBX file, so that Artur, our import/export guru, can take a look.