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Author Topic: Mirror surface? Frosted glass?  (Read 6908 times)

marvins_dad

    Reputation: 7
Mirror surface? Frosted glass?
« on: July 25, 2011, 04:34:44 pm »
July 25, 2011, 04:34:44 pm
Is there a way to tweak materials to provide reflectiveness to emulate a mirror on a vertical surface?  I have not been successful with my attempts.

Also, trying to figure out how to create a frosted glass material.

Re: Mirror surface? Frosted glass?
« Reply #1 on: July 25, 2011, 04:39:55 pm »
July 25, 2011, 04:39:55 pm
Is there a way to tweak materials to provide reflectiveness to emulate a mirror on a vertical surface?  I have not been successful with my attempts.

Also, trying to figure out how to create a frosted glass material.

The materials now use a cube map for reflection. You can improve the reflection by adding a reflection control effect in movie mode and placing the reflection capture point directly in the surface. A perfect reflection plane is not possible (yet).

marvins_dad

    Reputation: 7
Re: Mirror surface? Frosted glass?
« Reply #2 on: July 25, 2011, 05:24:27 pm »
July 25, 2011, 05:24:27 pm
Do I need to set up the mirror material a certain way to do this?
I have found the Reflection Plane - but don't know how to proceed.  I have clicked on set reflection point, but it doesn't prompt me to do anything.  I click on the box, it highlights then goes back to normal.  Can you walk me through the process?

Also - any help with frosted glass?  I guess I could use glass and adjust the emmissiveness a bit - don't want it to glow though.

RAD

    Reputation: 32
Re: Mirror surface? Frosted glass?
« Reply #3 on: July 25, 2011, 10:11:59 pm »
July 25, 2011, 10:11:59 pm
"I have clicked on set reflection point, but it doesn't prompt me to do anything.  I click on the box, it highlights then goes back to normal.  Can you walk me through the process?"

I have had the same issue.  Lumion has never prompted me to do anything after I click the reflection point.  I've never been able to use it.

However.....  the new SP2-B4 seems to work as described below.
I am able to use it now.

Re: Mirror surface? Frosted glass?
« Reply #4 on: July 26, 2011, 12:46:37 am »
July 26, 2011, 12:46:37 am
The Reflection Point is set at default to the Camera Position, so just click on Custom Position in the effects panel which will then let you set a new position in the world when you click on the Set Reflection Point.

Here's a long version (attached pdf) of steps covering the effect.
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marvins_dad

    Reputation: 7
Re: Mirror surface? Frosted glass?
« Reply #5 on: July 27, 2011, 04:43:56 pm »
July 27, 2011, 04:43:56 pm
Don't see the attached pdf you are speaking of.

Back to the frosted glass question - is there a way to alter the opacity of a solid material?

Michael Betke

    Reputation: 35
Re: Mirror surface? Frosted glass?
« Reply #6 on: July 27, 2011, 05:07:39 pm »
July 27, 2011, 05:07:39 pm
Frosted glass is also essential for my next project because large parts of the facade are done with it.

I have a shader coder at hand who could do it in Leadwerks Engine using refraction shaders as a base but I would like to use Lumion because of the movie easyness.
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Re: Mirror surface? Frosted glass?
« Reply #7 on: July 28, 2011, 12:12:37 am »
July 28, 2011, 12:12:37 am
Quote
Don't see the attached pdf you are speaking of.

First attachment, link is just above the picture.
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marvins_dad

    Reputation: 7
Re: Mirror surface? Frosted glass?
« Reply #8 on: July 28, 2011, 06:00:49 pm »
July 28, 2011, 06:00:49 pm
I see it now...I must have had a setting not working with the forum, after posting an attachment I now magically can see attachments.

marvins_dad

    Reputation: 7
Re: Mirror surface? Frosted glass?
« Reply #9 on: July 28, 2011, 09:31:14 pm »
July 28, 2011, 09:31:14 pm
Thanks Peter
Not sure if it will work, but going to run the animation tonight and see if anything changes.