Author Topic: Mass movement  (Read 5280 times)

3dfh

    Reputation: 31
Mass movement
« on: November 07, 2014, 10:02:14 am »
November 07, 2014, 10:02:14 am
Is there a way to do a cureved mass movement?
By merging to or more path?
I never create staright road, so do i have to animated my cars manually with the advanced move function?  :-\
Hicauber fabien
www.3dfh.fr

Re: Mass movement
« Reply #1 on: November 07, 2014, 10:14:17 am »
November 07, 2014, 10:14:17 am
Hi 3dfh, it's currently not possible to create curves with the Mass Movement effect.

You're welcome to suggest this in the Wish List section.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

3dfh

    Reputation: 31
Re: Mass movement
« Reply #2 on: November 07, 2014, 10:16:08 am »
November 07, 2014, 10:16:08 am
Ok, i'll do this  ;)
Hicauber fabien
www.3dfh.fr

Re: Mass movement
« Reply #3 on: November 07, 2014, 11:42:53 am »
November 07, 2014, 11:42:53 am
Thanks.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

ARCHIVIS

    Reputation: 14
Re: Mass movement
« Reply #4 on: November 29, 2014, 06:54:07 pm »
November 29, 2014, 06:54:07 pm
pleas help, how to use mass movement?
thanks

Re: Mass movement
« Reply #5 on: November 30, 2014, 03:50:14 pm »
November 30, 2014, 03:50:14 pm
Hi ssokol, you just need to place some walking/running/swimming 3D people or cars along a straight line, ideally with the Mass Placement tool in Build mode.

Then go to Movie mode, add the Mass Move effect and create a new path along the line of people/cars you made earlier. The people/cars should now be moving.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

ARCHIVIS

    Reputation: 14
Re: Mass movement
« Reply #6 on: November 30, 2014, 04:11:35 pm »
November 30, 2014, 04:11:35 pm
ok thanks, I found it. And you need to lock positions of srteet lamps to avoid movement ;-)....

Re: Mass movement
« Reply #7 on: December 01, 2014, 05:19:47 am »
December 01, 2014, 05:19:47 am
Good.  Yes indeed.  Lock any objects not wanting to get auto-picked within the Mass Move width. 

Mass Move is very specific to only moving Transport models and walking/running 3D people from the Lumion Object Library

But for Imported Objects, Mass Move includes anything that is an imported model.