October 12, 2011, 07:46:59 pm
Can anyone find the Gallery on TM's website? $3000 for a license? Geeez
Tell me how the video's look? Hard to find any in abundance? I wonder where they hide them?
Instead of showcasing the product TM interviews starchitects who don't know how to use computers themselves beyond sending an email or using a mac which does it all for them. Do people really think EOM or Zaha sit down on a computer and bang these beautiful organic/parametric building shapes out themselves (or do they? ) - then render them in software? LOL.
- like this is supposed to make those who actually do know how to use computers and graphic software buy their TM software? Riiiight - Architects that are good at the software they use know darn well that the famous architects really could care less about how the software works or how to use it....they just want it done - that is it.
Taking a starchitects advice to buy software would be unwise (course they hardly endorse TM).
It is like believing that the owner's of any giant general public retail outlet/store actually shop there for their own clothes. Yeah right...
Artlantis: You can look at videos on their website to get a good idea of the quality of Artlantis vs. Lumion. Artlantis looks like the VUE rendering engine, or Carrara3D (run!!). I'd say something that would take you a day to do in Lumion will take you 3 or more in Artlantis. Artlantis has more accurate reflections, animated textures and some lighting. Radiosity - photon bounces and reflection calculations (this is why the rendering time for that software is SLOW) - but that is the trade off for lower quality in everything else. Artlantis does not have LOD Speedtree - so you certainly can not have as much plant material in Artlantis as one does in Lumion under the same computer specs. I'd bet Artlantis would choke (freeze up) on the scenes that Lumion can output under the same computer specs.
Lumion developers are working on getting us the biggies - (reflections and lighting) - keep your fingers crossed that they can be the first to come up with the solution that works.
Then - Lumion will/can Dominate.
Until then we have a choice - Speed and high quality renders and live environment with the ability to use a massive amount of vegetation without lights and reflections or much Slower and more accurate reflection and light render engines without true real-time environment and less vegetation (some have better quality outputs than others). Clients like both equally. So.....
Build Mode in Lumion is SO much fun to play in after you labor over a model. Super Cool.
Nobody can match that.