December 17, 2012, 03:42:58 pm
I've seen several Issues in the forum that sort of dance around my problem but that are never quite the same. A few screenshots from the scene are attached. (rendering out a 1080p HQ video has the same results as the screenshot) A Link to the rendered video can be provided through a private message if helpful.
I'm having a problem where the geometry in the scene is not showing up for the camera until it gets a certain distance away, similarly the shadow do not draw on part of the scene unil they are also nearly as close.
The shadow draw distance is not a huge deal, but I can't have geometry not showing up at all then popping up in the last second. The Scene is a sketchup DAE file and while geographically large, the file size is somewhat small 23mb. The Lumion File is about 22mb. The Computer does not seem to have any problem rendering out any of these files or animations, and at any given moment is providing about 50-59 fps. Turning on low memory mode does nothing except make everything run slower. (F9 is on)
Any suggestions on causes, solutions, workarounds, or anything of the like?
In this case, the only thing I can think of is to create a decal type texture before I export it into lumion, but having some shadows from the 3d text would be prefereable.
Xenon Quad core 3ghz
Geforce GTX 680-4gig