November 05, 2012, 11:32:28 am
Just a question - will we be able to apply reflections globally 'by material', or will we have to select surfaces one at a time. For instance, if I am rendering a house, will I have to select each window separately, or can I elect for all glass material to reflect?
Hi Derek, here's how it works:
You apply the Reflection
effect to a clip in Movie
mode or to a photo in Photo
This effect lets you assign multiple planes that use planar reflections. All you need to do to add a reflection plane is to click a (+) button followed by a click on a random polygon in your scene, e.g. one of the windows in your scene.
The clever thing is that any polygons with the same orientation and position as the assigned reflection plane will now be able to use those reflections, regardless of which materials they use.
In other words, as long as the windows in your scene follow the same position/orientation as the assigned reflection plane, all the windows will now have reflections, even if they are separate surfaces with different materials.