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Author Topic: Lumion 3.0 secrets revealed  (Read 63573 times)

Lumion 3.0 secrets revealed
« Reply #105 on: November 02, 2012, 09:58:35 am »
November 02, 2012, 09:58:35 am
Woooooooooooo, now we're getting somewhere.........am not really technically there, but do planar reflection reflect all reflective material on any plane surface; horizontal, vertical, oblique surface???

Hi Sacha, planar essentially means flat. So a mirror or the top of a dining table as on the rendering in the newsletter would be perfectly suited for this effect, but organic shapes would not be.

After applying the effect to a clip, you basically pick a flat surface that you want to add the planar reflections to.

Just bear in mind that performance will suffer if you add many planar reflections as each additional surface menas that the models that are being reflected will have to rendered once more.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Gga_Mars

    Reputation: 21
Lumion 3.0 secrets revealed
« Reply #106 on: November 02, 2012, 10:19:27 am »
November 02, 2012, 10:19:27 am
Hello again,
In the news letter i received, it says:
"New tree clusters will let you populate an area with dense forest in seconds" what does that mean ?
Is it an object as Aaron did in the past ? Or can we choose what kind of tree we want to populate a zone ?

- Did the "Ctrl Click" to plant many trees works now on our mesh or only with the lumion terrain as in 2.5 ?

Regards
Amenagement Urbanisme Architecture Design

www.auad.fr

Lumion 3.0 secrets revealed
« Reply #107 on: November 02, 2012, 10:26:00 am »
November 02, 2012, 10:26:00 am
"New tree clusters will let you populate an area with dense forest in seconds" what does that mean ?
Is it an object as Aaron did in the past ?
Yes, Aaron's 8 tree cluster models + 3 tree trunk models. There are some renderings of them in one of my earlier posts (see image 007):
http://lumion3d.com/forum/new-features-wish-list/vegetation-without-trunk-and-90-turn/msg39926/#msg39926

These tree cluster models are intended for use as a shortcut for making distant forests/woodland, so that you don't bring your PC to it's knees by placing individual trees.

- Did the "Ctrl Click" to plant many trees works now on our mesh or only with the lumion terrain as in 2.5 ?
It's currently working the same way as in 2.5, i.e. only on the 'native' Lumion terrain. I hope the developers will consider overhauling this after 3.0 is released.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Gaieus

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Lumion 3.0 secrets revealed
« Reply #108 on: November 02, 2012, 10:35:46 am »
November 02, 2012, 10:35:46 am
It's currently working the same way as in 2.5, i.e. only on the 'native' Lumion terrain. I hope the developers will consider overhauling this after 3.0 is released.
Fingers crossed. ;)
Gai...

Lumion 3.0 secrets revealed
« Reply #109 on: November 02, 2012, 11:05:30 am »
November 02, 2012, 11:05:30 am
Morten, will we be able to load our own sound files and position them in the 3D space?
In the initial 3.0 version, you will only be able to use sounds from the built-in Sound Library as 3D sounds. Which reminds me that I should start a thread in the Wish List section, so that people can post their requests for stock sound effects (I remember that you already posted some suggestions, car engine sounds, sounds of people enjoying themselves etc):
http://lumion3d.com/forum/new-features-wish-list/the-definitive-wish-list-for-the-sound-library/

In addition to the 3D sounds, you will also be able to add a 2D sound (e.g. a pre-recorded voice-over or background music) to your movie.

IMPORTANT:
Please note that sound will only be available in Lumion Pro 3.0, not in Lumion 3.0.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Aaron

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Lumion 3.0 secrets revealed
« Reply #110 on: November 02, 2012, 01:34:29 pm »
November 02, 2012, 01:34:29 pm
sounds of people enjoying themselves

 :-9

Lumion 3.0 secrets revealed
« Reply #111 on: November 02, 2012, 01:40:04 pm »
November 02, 2012, 01:40:04 pm
Once a pervert, always a pervert, Aaron })
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

cvedesigns

    Reputation: 2
Lumion 3.0 secrets revealed
« Reply #112 on: November 03, 2012, 02:07:38 pm »
November 03, 2012, 02:07:38 pm
Will there be any extra terrain development tools in version 3.0?

Lumion 3.0 secrets revealed
« Reply #113 on: November 03, 2012, 03:25:19 pm »
November 03, 2012, 03:25:19 pm
No, not that I know of.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Truls

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Lumion 3.0 secrets revealed
« Reply #114 on: November 03, 2012, 07:33:36 pm »
November 03, 2012, 07:33:36 pm
Testing the real-time GI, reflections etc

Here you see effects in "build mode"


Michael Betke

    Reputation: 35
Lumion 3.0 secrets revealed
« Reply #115 on: November 03, 2012, 08:26:13 pm »
November 03, 2012, 08:26:13 pm
Effect in build mode are possible with current version too. All you have to do is enter movie mode and then go to theater mode. What's so special about it?

No one will build his project with an enabled Dof or even painting effect except he smokes weed or so lol.
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portrait

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Lumion 3.0 secrets revealed
« Reply #116 on: November 03, 2012, 08:28:56 pm »
November 03, 2012, 08:28:56 pm
GI looks very attractive.
I really wonder if we're gonna be able to control the reflection rate of these planar reflections. I hope that planar reflections didn't only come for mirrors or other 99.9% reflective metals.
I'm also very curious about the unexpected, but very welcomed feature, 3D sounds. Are they going to be movable? Walking&talking guys, flying&singing birds would create an incredible atmosphere!

bottedepaille

    Reputation: 3
Lumion 3.0 secrets revealed
« Reply #117 on: November 03, 2012, 08:54:55 pm »
November 03, 2012, 08:54:55 pm
Effect in build mode are possible with current version too. All you have to do is enter movie mode and then go to theater mode. What's so special about it?

No one will build his project with an enabled Dof or even painting effect except he smokes weed or so lol.

Hes talking specifically about the reflections I think

Derekw

    Reputation: 35
Lumion 3.0 secrets revealed
« Reply #118 on: November 04, 2012, 08:13:52 am »
November 04, 2012, 08:13:52 am
Thanks for the preview Truls. What a difference reflections make! Just a question - will we be able to apply reflections globally 'by material', or will we have to select surfaces one at a time.
For instance, if I am rendering a house, will I have to select each window separately, or can I elect for all glass material to reflect?
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Lumion 3.0 secrets revealed
« Reply #119 on: November 04, 2012, 10:04:31 am »
November 04, 2012, 10:04:31 am
For instance, if I am rendering a house, will I have to select each window separately, or can I elect for all glass material to reflect?

And... will it be possible to apply reflections to a curved surface?