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Author Topic: Lumion 2 Build 2 Released  (Read 28871 times)

3DDD madrid

    Reputation: 0
Re: Lumion 2 Build 2 Released
« Reply #45 on: January 24, 2012, 08:59:02 pm »
January 24, 2012, 08:59:02 pm
s it possible to edit the quality of the H.264 MP4 codec?
I Know you always  recommend rendering movies as an IMG sequence for best results.It would be fine to see final movie in better quality without to edit the final IMG sequence.
Thanks.
PD.I also started 3D with the Commodore Amiga 500, the I got the 3.000...long time ago.

Re: Lumion 2 Build 2 Released
« Reply #46 on: January 25, 2012, 12:13:24 pm »
January 25, 2012, 12:13:24 pm
s it possible to edit the quality of the H.264 MP4 codec?

Hi 3DDDMadrid, this is currently not possible.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

juliankho25

    Reputation: 0
LUMION ON LINUXMINT
« Reply #47 on: March 28, 2012, 08:33:30 pm »
March 28, 2012, 08:33:30 pm
ANYONE KNOWS HOW TO DOWNLOAD THIS ON LINUXMINT? IT HAS ERROR ON LINUX. HELP

Re: Lumion 2 Build 2 Released
« Reply #48 on: April 02, 2012, 10:37:22 am »
April 02, 2012, 10:37:22 am
Hi juliankho25, unfortunately you can't install Lumion on Linux since it relies on DirectX and Windows.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

exstudio

    Reputation: 2
Re: Lumion 2 Build 2 Released
« Reply #49 on: April 18, 2012, 08:03:40 am »
April 18, 2012, 08:03:40 am
I would be very happy if we would be able to run it also on Mac...

See3D.be

    Reputation: 16
Re: Lumion 2 Build 2 Released
« Reply #50 on: April 18, 2012, 10:53:22 am »
April 18, 2012, 10:53:22 am
It does work nice if you run bootcamp on a mac.
In paralles its a bit slow
Lumion, Quest3D and SketchUp reseller, training and support.

billet323

    Reputation: 6
Re: Lumion 2 Build 2 Released
« Reply #51 on: April 27, 2012, 07:57:20 pm »
April 27, 2012, 07:57:20 pm
It does work nice if you run bootcamp on a mac.
In paralles its a bit slow

I run it on a Bootcamped Mac as well.  It works nicely

exstudio

    Reputation: 2
Re: Lumion 2 Build 2 Released
« Reply #52 on: April 28, 2012, 09:33:16 pm »
April 28, 2012, 09:33:16 pm
It does work nice if you run bootcamp on a mac.
In paralles its a bit slow

... yes, I know, I run it also under bootcamp but I what I mean is: natively under OSX... not to be forced to reboot, have a  >:( Windows, etc.

Re: Lumion 2 Build 2 Released
« Reply #53 on: April 28, 2012, 11:25:23 pm »
April 28, 2012, 11:25:23 pm
Lumion is based on Microsoft DirectX-technology, so it is extremely unlikely that an OSX version of Lumion will ever be developed. We simply don't have the manpower/resources for this.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Truls

    Reputation: 2
Re: Lumion 2 Build 2 Released
« Reply #54 on: May 08, 2012, 06:19:33 pm »
May 08, 2012, 06:19:33 pm

jeyowich

    Reputation: 0
Re: Lumion 2 Build 2 Released
« Reply #55 on: May 20, 2012, 08:04:43 pm »
May 20, 2012, 08:04:43 pm
hi
Can you add map or radar to lumion environment like a video game?

its help us to for Move faster in .

In a strategic video game
 map of the environment helps to provide quick access to a distant point.
Currently Without it lumion is very slow.

Sorry that my English is very bad but
:)

Re: Lumion 2 Build 2 Released
« Reply #56 on: May 21, 2012, 07:10:34 am »
May 21, 2012, 07:10:34 am
You can use photos or clips, or any part of the timeline, or the photos of a clip to jump to anywhere in a scene.

Shift key for fast navigation as well as the Fast Editor Camera in settings to speed navigaiton.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

jesse3372

    Reputation: 0
Re: Lumion 2 Build 2 Released
« Reply #57 on: May 26, 2012, 12:06:31 pm »
May 26, 2012, 12:06:31 pm
hope Lumion will bring me a goodluck.:)

gabrielefx

    Reputation: 6
Re: Lumion 2 Build 2 Released
« Reply #58 on: June 03, 2012, 09:41:50 am »
June 03, 2012, 09:41:50 am
why you need this?
Lumion is not a video game.

It's better to implement a quad view: top, front, left, perspective.

In this case Lumion will get the best gui to navigate the models.

Then Lumion lacks the possibility to zoom with a window, zoom a selected object, rotate the camera using the selected object as pivot and many more basic navigation controls.

Regards

Re: Lumion 2 Build 2 Released
« Reply #59 on: June 03, 2012, 12:49:43 pm »
June 03, 2012, 12:49:43 pm
It's better to implement a quad view: top, front, left, perspective.

In this case Lumion will get the best gui to navigate the models.

Then Lumion lacks the possibility to zoom with a window, zoom a selected object, rotate the camera using the selected object as pivot and many more basic navigation controls.

(Hi gabrielefx, just a reminder to post requests in Wish List section, so that they don't disappear in the General Discussion area)
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.