January 02, 2012, 03:11:13 pm
One feature I really miss is to be able to export out of a 3d app (i.e 3ds Max), with fbx that supports instancing (for the last 2 versions I think), and then replace them with an object in Lumion.......specifically trees and cars. Placing such things in 3dsmax is a breeze, but a nightmare from hell in Lumion, especially when you consider that terrains are imported as well as there is nearly always a landscape-architect involved in these projects we do here. I have actually still never actually used the native terrain for other things than the bottom of the ocean. This means there is no Auto align either and all axes of rotation mus be manually adjusted.
One way to populate larger areas would be to define one of the imported materials as a scatter'able material, and then adjust density, and maybe define several library objects to scatter on it.