November 29, 2010, 12:19:17 pm
So there's no lightmap tool available?
Mean that you need to export your lightmaps from your 3d app and import them into Lumion?
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This is a very tedious process, especially for interiors, since you'll have hundreds of object, to apply a lightmap to each one is too much time consuming...
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Well, in a normal 3D app if you set the lighting for an interior you have a main light ( sun ) that comes from the window and indirect lighting that will take care of the interior lighting, however I usually use secondary light ( like plane lights that matches the size of the windows ) without shadows for secondary indirect lighting, that gives me very good results.
It will be possible to do something like that in Lumion?
Think that it will be a perfect solution, since lightmaps baking ( export&import ) requires too much time to setup, so have a tool that take care of it will be perfect.
Like this you can have very good lighting, not dynamic, but still very good looking.
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For realtime lighting, in order to have a day/night lighting cycle, you can have a script that will control the amount of the sun light and the amount of the lights that you'll have inside the interior scene, in order to simulate indirect lighting, so they can switch off when the "night lights" ( lamps ) will turn on...this would be a fair solution