Author Topic: Lamp bulb  (Read 7870 times)

IdeaImmagine

    Reputation: 4
Lamp bulb
« on: May 01, 2013, 11:26:45 pm »
May 01, 2013, 11:26:45 pm
Can anybody help me to understand how to simulate a lamp bulb?

Re: Lamp bulb
« Reply #1 on: May 02, 2013, 01:00:45 am »
May 02, 2013, 01:00:45 am
Hi

Can you be a little more specific please as to what it is you want to achieve.

In meantime, this may get you started:

1. import the light bulb model
2. in the Imported Objects material settings: apply a Glass Material to the bulbs surface
3. set the level of transparency to less than 1 otherwise it will not glow
4. to make it glow (control the emissive amount): click on the RGB button for Color --> press Ctrl key, then you will see the Overbright slider under the Color Palette (this emissive control has temporarily been hidden in the current version due other issues)
5. adjust the Overbright to get the required glow of a bulb.

You can also use the Emissive slider for a Standard Material.

If you want the bulb to caste actual light then also add an actual IES light from the Lumion Objects Library.  Make sure the lights' position is not within the surface of the bulb otherwise the light caste will be clipped by the bulbs surface and its shadow.

Note: the Street Lights and Lamps in the Lumion Objects Library cannot have their bulb surface edited for glow.

HTH.

Daman-Lechtenberger,PC

    Reputation: 24
Re: Lamp bulb
« Reply #2 on: May 02, 2013, 08:54:37 am »
May 02, 2013, 08:54:37 am
4. to make it glow (control the emissive amount): click on the RGB button for Color --> press Ctrl key, then you will see the Overbright slider under the Color Palette (this emissive control has temporarily been hidden in the current version due other issues)

Is this in the release notes, glad to finally know it was there

Re: Lamp bulb
« Reply #3 on: May 02, 2013, 10:31:34 am »
May 02, 2013, 10:31:34 am
Is this in the release notes, glad to finally know it was there

"Hidden" feature  ;), removed/hidden for the interim from direct GUI access to address some issues but feature still available, has been mentioned in some other topics.

IdeaImmagine

    Reputation: 4
Re: Lamp bulb
« Reply #4 on: May 02, 2013, 12:20:57 pm »
May 02, 2013, 12:20:57 pm
In meantime, this may get you started:

Great! That's exactly what I mean and what I need!
Thank you very much!

My testing and learning continue...

Re: Lamp bulb
« Reply #5 on: May 02, 2013, 12:57:34 pm »
May 02, 2013, 12:57:34 pm
It's better to use a Standard material with a high Emissiveness value to avoid certain problems that affect a glowing Glass material. For example, a glowing Glass material will not be reflected in planar reflections, but a glowing Standard material will be.
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Aliki_N

    Reputation: 26
Re: Lamp bulb
« Reply #6 on: May 02, 2013, 08:41:19 pm »
May 02, 2013, 08:41:19 pm
It's better to use a Standard material with a high Emissiveness value to avoid certain problems that affect a glowing Glass material. For example, a glowing Glass material will not be reflected in planar reflections, but a glowing Standard material will be.
  I think glowing glass material has been discontinued in 3.1.2.

IdeaImmagine

    Reputation: 4
Re: Lamp bulb
« Reply #7 on: May 02, 2013, 09:17:17 pm »
May 02, 2013, 09:17:17 pm
I think glowing glass material has been discontinued in 3.1.2.

Maybe this is the hint by Peterm to get it:

click on the RGB button for Color --> press Ctrl key, then you will see the Overbright slider under the Color Palette (this emissive control has temporarily been hidden in the current version due other issues)

Re: Lamp bulb
« Reply #8 on: May 03, 2013, 01:14:55 pm »
May 03, 2013, 01:14:55 pm
Maybe this is the hint by Peterm to get it:

click on the RGB button for Color --> press Ctrl key, then you will see the Overbright slider under the Color Palette (this emissive control has temporarily been hidden in the current version due other issues)

Correct.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

mas_makan

    Reputation: 1
Re: Lamp bulb
« Reply #9 on: May 14, 2013, 02:02:11 am »
May 14, 2013, 02:02:11 am
I am working on exterior lightings in Lumion 3.01, and I want to make the lights slowly change their colour from white to blue (for example). Is it possible or not? If it possible, how to do that? thanks in advance :)

Re: Lamp bulb
« Reply #10 on: May 14, 2013, 11:19:33 am »
May 14, 2013, 11:19:33 am
Please see your topic post about the same thing:  LUMION 3.01 EXTERIOR LIGHTING