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Interior Material Reflectivity always the SKY showing?
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December 11, 2019, 06:05:05 pm
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Topic:
Interior Material Reflectivity always the SKY showing?
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Topic: Interior Material Reflectivity always the SKY showing? (Read 2865 times)
billy007nh
Reputation: 6
Interior Material Reflectivity always the SKY showing?
«
on:
February 24, 2013, 07:04:31 pm »
February 24, 2013, 07:04:31 pm
Why is it that the more Reflectivity I apply to my materials inside the building all I get is clouds and sky reflecting in my materials? It has to be something I'm doing wrong.
Billy
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Gilson Antunes
Reputation: 128
Re: Interior Material Reflectivity always the SKY showing?
«
Reply #1 on:
February 25, 2013, 03:55:20 am »
February 25, 2013, 03:55:20 am
You should put the point of reflection within the scene. Lumion will generate an image 360 degrees to apply to objects.
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Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb
billy007nh
Reputation: 6
Re: Interior Material Reflectivity always the SKY showing?
«
Reply #2 on:
February 25, 2013, 04:31:35 am »
February 25, 2013, 04:31:35 am
I know I was missing a step somewhere. Thank you
Billy
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Gilson Antunes
Reputation: 128
Re: Interior Material Reflectivity always the SKY showing?
«
Reply #3 on:
February 25, 2013, 05:06:00 am »
February 25, 2013, 05:06:00 am
You can also apply filto "planar reflection" on the wall. So you have a real reflection on it.
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Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb
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Interior Material Reflectivity always the SKY showing?
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