Author Topic: interior lighting tricks for SU workflow  (Read 1555 times)

BMcIsaac

interior lighting tricks for SU workflow
« on: May 28, 2012, 09:06:23 pm »
May 28, 2012, 09:06:23 pm
I find that it is best to be able to control interior wall surface lighting for your interior materials and from a workflow standpoint it is made easy if you create a pallete in your Sketchup model of all the interior materials you want to control. Once you are in Lumion you can select and adjust without having any difficult navigation through the interior walls. It also makes it very easy to change materials in sketchup later and relight your scene.

Re: interior lighting tricks for SU workflow
« Reply #1 on: May 28, 2012, 11:14:09 pm »
May 28, 2012, 11:14:09 pm
 :-9  Great idea, thanks modelhead.

BMcIsaac

Re: interior lighting tricks for SU workflow
« Reply #2 on: May 28, 2012, 11:28:29 pm »
May 28, 2012, 11:28:29 pm
You are welcome...it only takes a second to set up...just make yourself the rectangles.
You can do a better job of the palette by laying it out like the building/by floor/by suite..etc.
Hide it on a layer turn it on for tweaks.

se7sedes

    Reputation: 2
Re: interior lighting tricks for SU workflow
« Reply #3 on: May 29, 2012, 01:16:53 pm »
May 29, 2012, 01:16:53 pm
what is the palette  and how we can make it ... I think it is very interesting topic ... :)

BMcIsaac

Re: interior lighting tricks for SU workflow
« Reply #4 on: May 29, 2012, 05:50:38 pm »
May 29, 2012, 05:50:38 pm
When you are ready to start adding material to your Sketchup model set a little patch of square faces down beside the model as in my first image. As you ad materials to the walls start by adding the material to one of the squares in your little, pallete. Then go on to color the interior walls with that material. Pick another material...ad it to the pallete....ad it to the interior surfaces...and so on and so on. When you are finnished all the materials are in a convenient place.

Method two is to start with your interior wall materials. As you apply them in Sketchup they will accumulate in the Sketchup material editor. When you are finnished adding your materials to the interior walls, just open the SU material palette, place it beside your pallete and transfer the materials one by one...it takes a few clicks and you are done.

Now when you bring the mesh into Lumion you can use your little homemade pallete to start conditioning...eluminating...editing...changing the surfaces without having to ever approach the surfaces they are residing on.


Further....You can get really well organized by shaping your pallete like the interior of the building and adding your sample materials in place...you can even creat symbols like say a triangle for roofing material...so you don't have to restrict this trick to your interior materials...it can be used to expose any surfaces that will be difficult to edit otherwise as you go forward with your creations.

One last thing...it is best to set the palette in front of your work (not beside as in my example) because then as you change things you can see how everthing else is effected.  You will notice this is more important for working out your lights plus interior surfaces at the same time because they do effect each other dramatically in many cases.